I'm running Commander 3.2 yes.I actually like the malfunctions option,gives me a bit more to think about,making the patrol less tedious.I have never tried the sabotage option,but may do someday.I don't fancy the idea of grubby little commies or their supporters getting their hands on my equipment/crew,let alone being allowed to get that close in the first place
I remember in stock game in a VIIC I usually had about 4 blows until it ran out,so it may be normal to have only 2 in a IIA.As I said,the 1st blow depleted about 1/4,then the 2nd blew all the lot!
No problem,I can live with it