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Old 05-13-09, 03:06 PM   #13
Sailor Steve
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Join Date: Nov 2002
Location: High in the mountains of Utah
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Quote:
Originally Posted by Paul Riley View Post
I didnt mean the Chief Eng no Steve,the other guy at the pumps.

I thought,if i'm going to have a warrant officer or two in the command room it would be the one at the pumps first,acting like a sort of Bosun,monitoring the other two sat next to him (this seems realistic).
Okay, we are on the same page then. I think the planesmen usually had the bare minimum qualification to run the planes. That said, I don't think quals work for common sailors in the game anyway. I'm always playing early in the war so I almost never have any room maxed out. I also use SH3 Commander's function that gives a starting crew with some abilities, which is kind of fun.
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