Quote:
Originally Posted by Paul Riley
I didnt mean the Chief Eng no Steve,the other guy at the pumps.
I thought,if i'm going to have a warrant officer or two in the command room it would be the one at the pumps first,acting like a sort of Bosun,monitoring the other two sat next to him (this seems realistic).
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Okay, we are on the same page then.

I think the planesmen usually had the bare minimum qualification to run the planes. That said, I don't think quals work for common sailors in the game anyway. I'm always playing early in the war so I almost never have any room maxed out. I also use SH3 Commander's function that gives a starting crew with some abilities, which is kind of fun.