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Old 04-30-09, 06:24 PM   #15
NEON DEON
Ace of the Deep
 
Join Date: Apr 2005
Location: Los Angeles, CA
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Quote:
Originally Posted by NEON DEON View Post
There are two seperate cfg files that control when ships fire. One for the player AI and one for the enemy AI. I am at work right now so I cant point you to the exact location. Maybe someone can come along and give you the info quicker.

Stock settings to open fire from memory I belive are player AI 5000m and enemy AI 6000m.
They are located in:

Data/Cfg folder.

CrewAi.cfg controls your ship:

[CrewAI]
; Weapons.
Cannon range 1=1000 ;[m] close range limit
Cannon range 2=3000 ;[m] medium range limit
Cannon range 3=5000 ;[m] long range limit
AA guns range 1=500 ;[m] close range limit
AA guns range 2=1000 ;[m] medium range limit
AA guns range 3=1500 ;[m] long range limit
;selection
Cannon Selection Range=8000 ;[m] max range to contact
AAGuns Selection Range=2000 ;[m] max range to contact
Recomended Torpedo Range=2000 ;[m] max range to contact
Recomended Deck Guns Range=2000 ;[m] max range to contact

---------------------------------------------------------------

Sim.cfg controls the Surface AI of ther rest.

;AI surface ships sensors cfg file
[Mech]
Waves amplitude=0.2 ;[0,1]
Waves attenuation=0.75 ;>=0
[AI Cannons]
Max error angle=3 ;[deg]
Max fire range=6000 ;[m]
Max fire wait=12 ;[s]
[AI AA guns]
Max error angle=5 ;[deg]
Max fire range=1500 ;[m]
Max fire wait=7 ;[s]

-------------------------------------------------------

The sim.cfg also controls sensors but I only listed the part for the guns.
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