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Old 04-28-09, 09:23 AM   #8
makman94
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Join Date: Jul 2008
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Quote:
Originally Posted by Kpt. Lehmann View Post
Well, makman94 obviously has some sort of axe to grind with GWX and that is okay.---you are wrong at this.

Here is what I mean: http://www.subsim.com/radioroom/showthread.php?t=150987 --the object of this tread is different from our object here

He certainly doesn't understand how to modify sensors and detection settings in an effective way. --i had tweaked the values i mentioned in my own version and till today i hadn't notice any strange conficts.

The light-factor issue he discusses is only ONE variable that influences how visual sensors and detection work.

Other factors include:---ouf ! you had made me run this mission a hundrend times.the new foto is one moment before collision at full speed

Size / total surface area of the object to be detected...--i am tottaly surfaced

Speed of the object to be detected...---i am at full speed

Crew quality of the unit attempting to locate the object...--don't know about this

Distance of the object to be detected...---its one moment before inpact

Other atmospheric conditions such as fog...--its tottaly clear night

Night attacks by U-boats in real life were commonplace. Whether makman94 likes it or not(politeness is one of my rules in life.the point here is not what i like but what is the proper), his complaint about "values being setted too low" actually confirms that things we've done for the sake of historical accuracy ARE WORKING PROPERLY--i don't think that what i am showing here is working properly within the confines of the game system.

Makman94, I set the sensors values in GWX. I don't recall you being there when any of the development or testing occurred.---sorry,i didn't understand what you mean

With respect, you are viewing things through a tube... and you need a wider lens.---again you are wrong here.i am saying that this can be fixed.my opinion is that in clear night you had to be spotted.

Besides, later in the war when radar becomes commonplace... light factors and atmospheric conditions no longer matter---this mission i created is taking place at 1/july/'43 but i don't know if this really matters.
the foto:

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