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Old 04-15-09, 11:48 PM   #24
Oneshot/Onekill
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Join Date: Feb 2009
Location: Drinking a cold one in Davey Jone's locker.
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Quote:
Originally Posted by Coyote88 View Post
I thought most of the modding revolved around tweaking parameters for features that are already in the game. Since stock SHIII didn't simulate thermal layers, how in the world does SHCommander program them in? Unless that's a trade secret, of course.
Jaesen might clarify this answer a little more than I can, but i'll give it the old college try.

The way that SH3Cmdr simulates the thermal layers ingame is it picks a random depth when your submerged and then implements a kind of false max depth setting for the AI sensors. So what that does is it tells the AI that the depth at this particular point is only 140meters for example, when in reality it may very well be over 1000 meters deep there. I hope this helps and is not overly confusing.
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