Quote:
Originally Posted by DaretoPeek
Peabody, thanks for all the ideas.
First off, being a systems engineer means I know networks from Unix, Novell, Windows, and have experience with Cisco and Seimens products. It doesn't mean I know about programming or making MOD's for games. So, don't belittle me about something I didn't claim to know.
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You completely misread that, I did not in any way mean to belittle you!! If you read it that way I apologize, I did not mean it like that at all. It was simply a comment that there is no "simple" answer to the question. I just meant that you are familiar with computers and know there could be a lot of different things involved, but we will try to help if we can. In other words you are not someone that just bought your first computer. You understand that there could be 100 different reason for something like this, so we are just trying to give ideas or suggestions about what 'may' be causing the problem.
We have all had slowdowns at one time or another for different reasons, but I have never heard of one like this at all, especially the 128x part. I have had times with ships in the area that I could only go 128 then it would spot another ship and go back to 8x then I could go back up to 512x or 1024x and bang back to 8x but I have never heard of a problem with 128x max for an entire trip back to base. So just trying to throw out ideas to see if we can find a solution.
Again I apologize for the misunderstanding.
Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2.
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