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Torpedoes going right through ships?
Im using the SH3 and Grey Wolves updated mods, and I am attacking am armed trawler. The seas are pretty rough, but my torpedoes keep going right through the trawler.
They are set to minimum depth and I am following the torps with the external cam or watch on the event cam and the torps are literally passing right through the hull. I saved the game before I had started to attack (wife kicked me off the computer last night!), so I can go back and keep playing the attack over. I've done it 5-6 times now, with same results. I can understand if the torps are passing under the hull due to rough waters, but the graphics show them passing right through the hull. Anyone else running into this? |
Good grief. :o
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I can only guess its a glitch in the dm. Maybe lehmann or someone from the gw team can find a solution to this.
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A Screenshoot?
Please! ;) |
Re: Torpedoes going right through ships?
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The Grey Wolves Version 1.1 download link: http://rapidshare.de/files/18388148/...e_v1.1.7z.html The Grey Wolves Version 1.1 Update (Read on) http://rapidshare.de/files/18388148/...e_v1.1.7z.html Hotfix for AI U-boat overlay problem and missing SH3 map correction: http://rapidshare.de/files/18621296/...ay_Fix.7z.html Ref |
Re: Torpedoes going right through ships?
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Thats not missing or going right through! Its the new type of armed trawler that comes with side propellers for quicker turn arounds! :rotfl:
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Re: Torpedoes going right through ships?
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Seems like the 1.1 update was not installed correctly. 1. Go to your mods folder and check if it has the following structure SilentHunterIII/Mods/GW 1.1 Update/data/... If under the Grey Wolves update 1.1 folder you don't have a /data folder, then disable with JSGME, fix your structure and enable it again. |
Re: Torpedoes going right through ships?
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I've just started playing recently and installed GW mod (all six parts) and the update 1.1. I had been running only SH3 Commander before that, so I can confirm the game has been updated to the GW mod. Before installing GW I did a clean install of SH3. Now I am currently running GW mod plus update 1.1, SH3 Commander, and the Tanker IV Seafloor mod. These are all being run through JSGME. Perhaps there's still a bug in GW 1.1 regarding the armed trawler? |
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