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Biological
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Re: Biological
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WOW :o Now that's one of the things i fell it's missing modding bro! :up: Cool stuff man.... :rock: :rock: |
Nice :yep:
Have you managed to add sounds? Ref |
Me wants penguins on the Antractic ice flows. :yep:
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:P
Maybe some larger sized whales will be next - maybe some Humpbacks or Right Whales? :hmm: |
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http://www.irizar.org/smirizar3b.jpg |
:o
Cdre Gibbs :rock: |
Hi Cdre Gibs,
Awesome work! I will tell you my experience with dolphins. When we find it, dolphins don't had movement ahead and no wakes. Then Sergei adds these features to them: wakes and movement. But they don't follow waypoints (just ahead with the first scripted direction) and don't have sounds. But you know, in the game Icebergs follow waypoints and have others properties too (like delete on last waypoint). So I suggest that you take a look on Icebergs and dolphins solution. Great work anyway and with more some time you will achieve it! :up: Rubini. |
:o
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:rotfl: :rotfl: :rotfl: :rotfl: |
:rock: :rock: :rock: :rock: :rock: :rock: :rock:
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Maybe a Whale Factory Ship is needed here :shifty:
awesome work |
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Great work on the whale! :up: |
Man, that thing kicks! This will make the seas seem much more alive. Sharks will be great for the Caribbean and other warm regions.
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Now if someone could just add the Lochness Monster to this sim :hmm:
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