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-   -   Diving (https://www.subsim.com/radioroom/showthread.php?t=88151)

Kirk 01-08-06 09:49 PM

Diving
 
Did anyone noticed that in DW when you dive it takes a long time to get to your depth. Example when you are on the surface and dive the boat to 100 feet it takes forever, is this normal in a real sub? But when you want to surface it takes no time at all. Oh! Is it me or does the sub do a lot of drifting while on the surface, even in the middle of a ice float? While in SC when you surfaced in the middle of an ice float you stayed put.

TLAM Strike 01-08-06 10:00 PM

Known bugs... ;)

LuftWolf 01-09-06 09:39 PM

These sorts of things are going to be a top priority of the upcoming patch.

Angle 01-09-06 11:14 PM

Yep. Hope they add in a crew compensation for the loss of depth when turning the sub also. In some of the missions I've created. The AI subs keep running aground during high speed evasions. well. Atleast they don't seem to take damage that way.

OKO 01-10-06 03:23 AM

Quote:

Originally Posted by LuftWolf
These sorts of things are going to be a top priority of the upcoming patch.

you can say, without killing any secret, it's already solved on test with "new" 1.03, LuftWolf :)
Diving times are back to normal values.


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