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Encountered my first ever Task Force.....
.....in the Irish Sea aroundabout mid-October 1939 but alas it was on the tail end of my patrol and we'd only one torp left in the stern tube. We spotted 2 Dido light cruisers and a Southampton cruiser being escorted by a Tribal, a Hunt and 2 J class destroyers belting Northwards at 25knots off my port beam about 6000meters. No chance in hell of getting a shot off even if we'd had more fish to spare. At least I didn't have to let a carrier or a big ass battleship go, I'd never have forgiven myself!!
:arrgh!: :88) :arrgh!: |
Now that is not really the way it was done. No Task Force would
have DEs or Corvettes as escorts. They are too slow and would not let the faster Cruisers and Desroyers reach max speed if they had too.... JIM PS. 25 kts would have a Hunt DE running at Flank speed to keep up and would eventually cause an engine breakdown !! |
Really? I didn't know that, I thought almost all DE's/DD's were capable of making around 25-30knots, even in 1939. I had thought originally that as the war progressed, the faster escorts were manufactured directly in line with the U-boot threat and their speed was upped to 30-36knots.
Why does the game do this? Surely the devs wouldn't do something as half-assed as that!! I mean hell, it wouldn't take anybody very long to search the web and find out everything needed to make the game more historically accurate, and these guys got paid big bucks to do that. To be honest, I'm starting to get pretty disappointed with some of the features of the game, although it's still the best WWII subsim around, no questions asked, there is still sooooo much room for improvement and thats a shame. I mean, who the hell wants uberleet escorts, inaccurate and mismatched convoy composition and innacurate historical information?? Not this Kapitane anyway!! |
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