![]() |
Tonnage Variation
Does anyone know what file in Silent Hunter III is responsible for the tonnage variation between ships of a given class? I know that you edit files in data\sea\[unit] to change the base tonnage, but this isn't really satisfying since the changes are applied to every unit of the class.
|
As far as I can tell it's hardcoded. Worse, I think it's in one of the SF protected files.
|
That's too bad. An idea of what the relevant files are?
|
I've looked through just about every file I could think of, including the files in the ship folders. But I wonder, on second thought if it could be in the *.dsd file. Here's a snipit:
Code:
000011F0 0000003F 71000000 57656967 6874000B •••?q•••Weight•• |
All times are GMT -5. The time now is 09:17 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.