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How To Deal With "Instant Detection" Scenarios?
After a buncha years I'm back into the Dangerous Waters (with RA mod)
I've been playing the Russian Rebellion campaign and am in mission 4: Qingdao (IIRC) Regardless which 688 I chose, I get insta-detected and fired upon from multiple sources. The orders say to stay at least 12nm from land, yet the missions open with me well under that. In one of them a mere 5nm. Not to mention 3nm for a Chinese sub, which immediately fires upon me. I mean ..... I freakin HATE IT when missions stick me, upon starting, in a position I would NEVER have allowed myself to get into had I planned and executed my own approach from further out. So annoying. lol Thanks. I'll also get back to work on some custom missions. To wit: Operation Ivy Bells and Ice Station Zebra .... Those names may be familiar to some of you, for good reason eh. :Kaleun_Cheers: |
What is great about the Sonalyst's series of games is that you don't have to play a mission one time. Even in a campaign, unless you're doing a speed run, there is always room to think.
:Kaleun_Cheers: RA is its own thing with its own issues. I guess the idea was that we had already played the old Sub Guru missions enough times to make them stale. "Ivan" has made RA a lot tougher to win. Sometimes it bites him in the backside, but at least he's still trying. :salute: |
Good topic, posted as Subsim News.
Definitely wake me when you have those scenarios made. :Kaleun_Salute: |
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