![]() |
Not possible to use gui mod or force fsaa with resolution fix?
Hey guys! First post ;)
I have returned to SH3 after not playing for at decade or so, and I'm super excited to try out these comprehensive mods. However, optimally I would want to get a 3440x1440 resolution, but seeing that this probably wont be possible without extreme stretching, I've settled on 2560x1440. I'm using the dx9/kegetys fix. Everything is correctly set up. The problem though is I CAN get this resolution working, but when I use LSH2015 and enable any of the gui mods I see that the custom resolution will be disabled. Probably due to the custom dx9 .dll messing up something. I also notice that I cant get fsaa working, although I've read several places its supposed to be quite simple to force fsaa in sh3. Can anyone shed some light on this? Anyone who use a higher res and experience these problems? Tried just about everything now. |
Welcome aboard!
CeeD! :Kaleun_Salute::Kaleun_Salute:
|
:Kaleun_Salute:
:Kaleun_Cheers: Oh, and anyone know how to get some fuller smoke at higher resolutions? The dots of smoke seems to spread far too much. Wish particle density could go up to 500. :P |
Look here:
https://www.subsim.com/radioroom/dow...o=file&id=1420 https://www.subsim.com/radioroom/dow...o=file&id=1490 https://www.subsim.com/radioroom/sho...d.php?t=152144 Merchant fleet from Iambecomelife,there is funell smoke too! :Kaleun_Salute: |
Quote:
|
All times are GMT -5. The time now is 02:52 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.