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Crash to desktop using these mods
Hello,
In the "blockade of Germany" mission, about 30s after destroying a carrier outsider Plymouth, I get a CTD. Could someone tell me if the mods I use are to blame? Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] Ambient Underwater SFX U-Boat Propulsion SFX U-Boat Ballast Tanks SFX R.S.D. - Reworked Submarine Damage v5.7_Package MQK ShapeTextures_NO MQK LocationMaps_IO MQK Gradient_IO MightyFine Less Annoying Footsteps 1.0 MightyFine Crew Mod 1.2.1 Stock faces MFCM 1.2.1 OPTIONAL crash_dive workaround Ferocious Fire SFX FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22__Stock_Torpedoes (modified for torpedoes failure patches) Dynamic Environment SH5-V2.1 IRAI_0_0_41_ByTheDarkWraith More_crew_commands_dialog_v1.04 IRAI_0_0_41_Inertia_Damage R.S.D. v5.7 - Indestructible UZO patch Lite Campaign LC 1.2 R.S.D. & R.E.M. - GHG Hydrophone add-on (normal) SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch German U-Boat Crew Language Pack R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod AMMO_v1.0_SH5_by_Raven_2012 one ship, one torpedo v1.00 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 Reworked Morale and Abilities v.1.1 Oh and I also use the TDW Patcher. |
I do not use RSD but sober does.
This is his set up R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod R.S.D. v5.7 - Indestructible UZO patch R.S.D. & R.E.M. - GHG Hydrophone add-on (no hyd on surface) He does not use this R.S.D. & R.E.M. - GHG Hydrophone add-on (normal) R.S.D. - Reworked Submarine Damage v5.7_Package Dynamic Environment SH5-V2.1 (old version) Link to v 2.9 http://www.subsim.com/radioroom/downloads.php?do=file&id=3975 Link to my SH5 – SH4 posts: Step By Step Tutorials & How To Do It http://www.subsim.com/radioroom/showthread.php?t=211804 Some of your mods are not in the right order Others are odd balls I do not know about. |
I found that FX_Update_0_0_22__Stock_Torpedoes (modified for torpedoes failure patches) cause my game to crash so I just don't use them.
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Hi uau
This is how I would lay out your mod list SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Dynamic Environment SH5-V2.1 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 MightyFine Crew Mod 1.2.1 Stock faces MFCM 1.2.1 OPTIONAL crash_dive workaround Reworked Morale and Abilities v.1.1 FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22__Stock_Torpedoes (modified for torpedoes More_crew_commands_dialog_v1.04 German U-Boat Crew Language Pack IRAI_0_0_41_ByTheDarkWraith IRAI_0_0_41_Inertia_Damage Lite Campaign LC 1.2 R.S.D. - Reworked Submarine Damage v5.7 by vdr1981_Main mod R.S.D. v5.7 - Indestructible UZO patch R.S.D. & R.E.M. - GHG Hydrophone add-on (normal) MQK ShapeTextures_NO MQK LocationMaps_IO MQK Gradient_IO AMMO_v1.0_SH5_by_Raven_2012 MightyFine Less Annoying Footsteps 1.0 one ship, one torpedo v1.00 Ambient Underwater SFX U-Boat Propulsion SFX U-Boat Ballast Tanks SFX Ferocious Fire SFX failure patches) R.S.D. contains 5 folders of which you are using 3 of them this is not one of them. This appears to be the name of the zip file. Someone may have better information but you need to check this out. R.S.D. - Reworked Submarine Damage v5.7_Package Make sure no other mod overwrites a R.S.D. mod. Do not see the point of these unless you use OHII v2.5 or am I missing something? MQK ShapeTextures_NO MQK LocationMaps_IO MQK Gradient_IO If you still have a problem try removing this IRAI_0_0_41_Inertia_Damage There is a later v2.9 available Dynamic Environment SH5-V2.1 Peter |
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