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come back after3 years, Any mega mod with depth keeping bug fixed?
:hmmm:
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I just tried Mega MOD "the Wolf of Steel 1.02" with Type VIIC, to my disappointed,:dead: it still can not keep the depth and slowly sinking under 180m with 2 knots. :/\\!! Could we fix this issue by modifying the hyroplane's efficiency? I really have no idea about how to edit submarine's . sim file.
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tbh i don't have this problem at all when i stop the engine's the u-boat stay at the depth witch is set same when i travel submerge with slow speed 1 or 2 kts.
same with medium and full speed. With both mega mod same no problems at all |
my God, I cannnot believe my eyes, did you try it below 180M?:o
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Welcome return matey :salute:
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high kapitans, I am so high when I resee the beutiful boat again but .........depth keeping issue keeps torturing me.....
I tried it in history mission, P47 test, select type VII41, dive to 180m, go into silent mode with 1 knots. then I can see the boat keeps sinking. I am the only one to experience this? Could someone help me out?:rock: Sjizzle, Did you try it below 180m or even deeper? |
I'm not sure why this would be a problem. In real life all ships leak. A submarine must keep moving to maintain depth. As far back as Aces Of The Deep (1994) you could only maintain silent running for a certain amount of time before the Chief would tell you "We can't maintain depth without running the pumps!" One of the complaints about SH3 was that the boat could "hover", sitting still without sinking. The NYGM supermod fixed it so the boat would sink at 2 knots or less, and everyone cheered because that was more realistic.
Now it appears that SH5, or one its mods, has that built in, and people don't like it. The old saying is true, you can't please everyone. |
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EDIT: And, here's the video...https://www.youtube.com/watch?v=Inzh...ature=youtu.be |
A warm welcome back‘schnorchel’:subsim:
You will always find someone here to help you.:) Link to my SH5 – SH4 posts::salute: Step By Step Tutorials & How To Do It http://www.subsim.com/radioroom/showthread.php?t=211804 |
Is the GFP patch 'Sub on bottom fix' anything to do with it.
There is also this patch link to ‘Depth Keeping Problem by TDW’ http://www.subsim.com/radioroom/showthread.php?t=179746 |
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Thank you for comment. So the silent speed is a real challenge for the uboot crew? I am really suprised by hearing that. hydroplanes are almost useless with less than 2 knots? |
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hi vdr1981, Really impressive video. But when I go into game, nothing happens after clicking the desired angle of hydroplane on the gauge, just a grey needle to indicates target position shows up, but the real one still stays on the previous position. Did I miss something?:hmmm: |
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But the submarins.sim file needs to modify, I think it is not compatiable with TDW's UI MOD which a very important MOD included in the most MegaMod, Right? I really hope TDW can includes this depth keeping fix into his UI mod soon. |
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