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New game: Crash Dive
Hey submariners! I was a huge fan of Silent Service when I was young, playing it endlessly on the Amiga. Recently, I’ve had the urge to sink some convoys, but couldn’t find any current games that offered quite that perfect blend of simulator and action.
So I made one. If you want to engage in some tactical submarine combat, and have an Android or iOS tablet, you might want to check out Crash Dive, available now on the Google Play Store and the Apple App Store. If you have any feedback, suggestions, or requests, I would love to hear them! Regards and happy hunting, Scott Goffman Panic Ensues Software |
Very cool looking game :)
I'll have to give it a whirl. http://panicensuessoftware.com/Crash...eenshot_12.jpg |
Hi Scott I just got the game for my Android Tablet I cant wait to play it:up:
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A warm welcome ‘PanicEnsues’ to the Subsim family.:subsim:
You will always find someone here to help you.:) Link to my SH5 – SH4 posts::salute: Step By Step Tutorials & How To Do It http://www.subsim.com/radioroom/showthread.php?t=211804 |
Bought it and played a bit. The map is a bit too realtime for my taste and it just seems strange to have to turn the sub to fire torpedoes. Still entertaining, though.
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Thanks for the feedback, Julhelm!
>The map is a bit too realtime for my taste Can you clarify what you mean by that? Is the pacing too slow? If so, have you tried using the Time Scale control at the top left to speed it up? >it just seems strange to have to turn the sub to fire torpedoes. The fire arc is about 45 degrees (22.5 each way) from the bow and from the stern. When I tried higher values than that, it felt really odd to have torpedoes coming out the side of the sub. :) >Still entertaining, though. Glad you liked it, and thanks again for the feedback. If you have any more, I'm always open to suggestions. Regards, -Scott |
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Regards, -Scott |
Hi Scott also welcome to subsim. I only been able to play the tutorial. The game is great:yeah: As of now my only question is it take way to many torpedo to sink a ship
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Hey Scott I started a war patrol and the games is fantastic:up::up::up::up: ref what I said earlier about the ship taking to many torpedo to sink that must have been the tutorial set up . Per other sub game this game is right on about the # of torpedo to sink the ships. keep up the great work regard Lewie |
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Happy hunting, -Scott |
Thank you for making a new subsim!
What's the performance like on iPad 2? I'm looking for good excuses to upgrade to Air... |
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>Still entertaining, though. Quote:
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Worst case (running Flank speed at 200m), you can only see enemies within about 300m, which I found to be a pretty good balance of claustrophobia with being able to see and react to threats once they're almost on top of you. Damage to your sonar will cut that range in half. Quote:
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It doesn't happen too often (or it starts to seem buggy), but you'll find that there will often be one additional small escort hidden behind a larger ship that they missed. Regards, -Scott |
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But far be it for me to stand between a man and new hardware, you should TOTALLY buy an iPad Air for the butter-smooth 30fps it will deliver. :) -Scott |
Hi Scott, I installed Crash Dive today, played through a tutorial and a single mission. So far, so good, looks like a lot of work went into the game :up:
Question: in a single mission, after the enemy escorts drive me down, and I survived their depth charges, I check the surface and cannot see anything. But I still have the sonar lines on the chart; so, does that mean I can re approach and engage? |
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