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How to? Help appreciated
I would like to have a more realistic lens on the obs periscope, possibly he ones from RFB as the attack scope and obs scope look the same(as did in real life) .Anyone know how to do this?
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If you're using a mod, deactivate them all from JSGME. Check out where in the mod the periscope files exist (perhaps under data/menu/skins/american/etc.) Open the image (.tga or .dds) in GIMP or Photoshop to mess with it, or simply replace the file with one from RFB.
Install the mod again, and test it out. Rinse, repeat until you get it to your liking. |
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IIRC I think hitman did some work on the scopes after he did the TBT mod |
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In the game at least, the attack scope has a thinner tube at the top, but the heads are the same.
Hitman's attack scope screen is slightly darkened with a transparent grey filter to simulate the lower light levels, but otherwise they are the same. One thing that I can't get over is that the TBT has a split prism too! :doh: That does make me wonder how they calculated range on the surface. Mk.I eyeball? |
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O'Kane mentioned using 7x50 binocs, with a reticle graduated in milliradians. Of course, that doesn't mean other ways were not used as well. |
Constant Bearing
Another thing to keep in mind is that if you use the constant bearing method of fire control, range gets taken out of the equation. No need for stadimeters or I.D. of the target either, at least so far as SH4 goes. All you need is target course and speed.
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Thanks for that tip! From what I've read it also helps to have 0 degrees gyro angle on the torps too.
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