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-   -   REal Navigation (https://www.subsim.com/radioroom/showthread.php?t=195778)

Hector McLean 05-31-12 07:53 AM

REal Navigation
 
Salut

I forgot to add this to my last post and that is to do with Real Navigation I know that in useing this concept which makes the game more realistic all round what I was wondering is does the enemy show up on the map if in close prox of it or what do you still get the distant enemy marks ( Sq red Box) or even the lines indecating something in distance picked up by Hydrophone etc . Just what happens ? you just can not be left with a blank screen apart from your present location there must be something to mark the enemy etc.

JPeck96272 06-01-12 04:12 PM

Real Navigation eliminates all the map icons except for radio contact icons (which can be turned off if desired). You only get a fix on your U-Boat's position by requesting either a celestial or dead-reckoning fix from your navigator. This is realism at it's finest, you will need to plot and mark all contacts manually on the map as you encounter them.

THE_MASK 06-01-12 11:07 PM

If you install Trevallys automation mod then the navigator will give you a mark on the navmap every 2 hours. Just use the compass and head in the general direction you want to go . Be aware that if the weather turns bad and he can only give dead reckonings then things might get more difficult to work out your location . I have been lost many times until the weather clears up .


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