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[REL] sobers reduced deck gun range mod SH5
sobers reduced deck gun range mod V2 SH5
The deck gun range is reduced . The reload time for the deck guns are slower . The barrel traverse speed is slower . Say goodbye to high tonnage with the deckgun . ''The U-boat however, was a poor gun platform since it rolled a lot, and ocean waves frequently washed over, making the gun platform slippery and hazardous. To prevent the crews from being washed over, they were fastened with life lines. A further factor was deck guns had no range finders, so engagements had to be done at close range.'' install with the mod enabler anytime . Dont let it be overwriten . http://www.subsim.com/radioroom/down...o=file&id=3493 |
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...finaly a bit more realism for the deck gun, what about the rate of fire... can you also look over it, as it is unrealistic high, even with a green crew. |
The scripting is in Silent Hunter 5\data\Scripts\Stations\DeckGun
I dont do scripting . I will have a look at goblin and see whats in the sim file . |
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i think it would be better editing this files, range and rof should be stored there. \data\Objects\Guns\Deck_Gun_GE88mm.sim \data\Objects\Guns\Deck_Gun_GE105mm.sim ...never real worked with goblin, not shure if you can edit the sim files there, but hex would go ... maybe TDW or his new tool ? |
Done , download version 2 . Anything else ?
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THX ! ...you still send the cfg file with it, can`t you adjust the range in the sim file also ? ...just affraid that the ships are affected :timeout: |
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Just as i thought . The cfg file only affects the submarine deck buns .
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i know that \data\sim.cfg change the range for all ai, but iam not shure for the cfg file you use, its just that iam affraid :) |
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... on the other hand, if the range value isnt stored in the sim file or isnt changeable, its a large step forward ! |
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