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-   -   Exporting (https://www.subsim.com/radioroom/showthread.php?t=187380)

PacificWolf 08-31-11 11:28 AM

Exporting
 
How to export submarine 3d model from game?

flakmonkey 08-31-11 11:57 AM

Open the .dat file for the sub you want within s3d, locate the node for the part of the sub you want to export (hull, planes etc...) and right click, hit export, you will get a .obj file with its corresponding .mtl file.

You will have to export each individual bit of the sub and reassemble them in your chosen 3d app.

JazzJR 08-31-11 12:19 PM

Oh i did that once. Tried to make better UV Maps for the VIIC Boat. But some of the faces were invisible and wrong. So the exported model didn't worked of course AFTER all that work. :shifty:

PacificWolf 08-31-11 01:47 PM

Quote:

Originally Posted by flakmonkey (Post 1740226)
Open the .dat file for the sub you want within s3d, locate the node for the part of the sub you want to export (hull, planes etc...) and right click, hit export, you will get a .obj file with its corresponding .mtl file.

You will have to export each individual bit of the sub and reassemble them in your chosen 3d app.

What program is about to open DAT file?
I have Z modeler and he cant open dat file.

danasan 08-31-11 01:58 PM

Look for SKWASJAER S3D

ftp://hartmuthaas.no-ip.org/Volume_2...ODS/SKWASJAER/

Username: Maik
Password: Woelfe

PacificWolf 08-31-11 02:10 PM

Quote:

Originally Posted by danasan (Post 1740347)
Look for SKWASJAER S3D

ftp://hartmuthaas.no-ip.org/Volume_2...ODS/SKWASJAER/

Username: Maik
Password: Woelfe

Ok everything is on good way:)
but i cannot find how to open OBJ. file

JazzJR 09-01-11 12:07 PM

You need a 3d Program like 3ds Max , Milkshape or Blender to open an OBJ File. :03:

PacificWolf 09-01-11 04:44 PM

Im to weak to do what i want:x
is there somebody who can little longer the VIIC?
Thats what i mean:
http://img225.imageshack.us/img225/5703/viic.gif

Is this even possible?

JazzJR 09-01-11 04:46 PM

It is possible but to import it again is much harder. :stare: Thats where i failed....

PacificWolf 09-01-11 04:51 PM

Quote:

Originally Posted by JazzJR (Post 1741039)
It is possible but to import it again is much harder. :stare: Thats where i failed....

I didnt even know how to make the boat longer in blender, im not graphic man, can somebody help please?


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