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No ships nor smoke on the horizon?
I was intercepting a convoy on the surface on a clear day no fog and noticed this issue.
The convoy did not appear on the horizon. No smoke, no masts, no superstructure. The first I saw of it was a wake -- no ship -- inside the horizon. Then the superstructure revealed itself, then the whole ship. This is not how the world works. I was watching the horizon in the direction of the convoy because I intended to track the convoy by its smoke at the horizon edge. But this was impossible. Is there a fix for this? Thanks |
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http://www.subsim.com/radioroom/show...174511&page=44 and this: http://www.subsim.com/radioroom/show...=166121&page=6 |
is there a way to get the smoke file Stoain. It wants me to create a login for rapid share, and i really dont want to...
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Thanks, that helped a lot.
Is there any way to increase the draw distance or visibility distance, because my crew reported smoke a long time before it was visible through my binoculars. Is that common? |
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Would be good if someone could increase the render distance (like was done for SH3). Also the render distance of the waves, as when i look though binoculars i can see that the sea is calm at a short distance around me. Even when its stormy. |
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This has existed since SH3. :) |
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Hi.
In SHIII you could change this to render the waves up to horizon. Open the scene.dat in S3D and change the value of Node Sky > EnvData > EnvData > LodFactor to 10 or higher. No FPS hit even on my friends low end system. If someone knows the related file/value in SH5 please post it. Sorry for poor english. Regards. Echol:sunny:t. |
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the scene.dat file is located in SH5/data folder, and the parameter that you are referring to is still there. I am not sure if it works the same way it worked in SHIII, though. Have to test in game. |
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Good news are welcome. Regards. Echolot. |
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