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-   -   [TEC] special abilities (https://www.subsim.com/radioroom/showthread.php?t=180985)

THE_MASK 03-04-11 04:14 PM

[TEC] special abilities
 
[TEC] special abilities
I mucked around with this before but wasnt happy with it .
What i wanted was to get rid of the points system and have everything based on crew morale and a maintenance program . Everything would be on demand actions , not passive .

Lets take the Submarine-TurningRate as an example .
This is a passive ability so once you pay the points and aquire it it stays on . I am pretty sure you can make it an active ability on demand .

So what i wanted was to turn it into a maintenance action . You would click on the officer and activate the ability , this would last 1 day and increase the turning rate +10% . This is the officers maintenance program for the steering system for the day . The officer would lose 1 morale point for 24 hours .

charognard 03-04-11 05:18 PM

I realy like this idea !


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