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-   -   [REQ] Kriegsmarine grid map? (https://www.subsim.com/radioroom/showthread.php?t=164047)

Juliano 03-09-10 07:20 AM

[REQ] Kriegsmarine grid map?
 
I saw some screenies and miss the KM grid
I also noticed the campaign is kinda unhistorical
Could it be modded to act like SH3 instead of "go there and sink 6kkk tons of shiping" (in a area that was supposed to be mined and with relatively low traffic)?

Well, I do not have the game yet (after reading the forum I decided to wait for more patches and/or mods. And I´m not so sure my rig´s gonna handle the game).

Best regards :)

EDIT: I know I could go to other areas and ignore BDU mission orders, but it feels just wrong
EDIT 2: Also, I´m not sure if campaign editing will render the whole DRM thing useless and hence ilegal.
I readed that the ilegal game gets screwed for lack of missions and that the only thing that´s keeping the DRM thing still doing its job is the fact that you need it to play missions.
Correct me if I´m wrong please

bigboywooly 03-09-10 10:18 AM

KM grid is a must

Campaign can be edited and new mission scenarios/projects added if anyone desires
Current ones can also be altered too

Juliano 03-09-10 10:44 AM

Man, I`m feeling compelled to buy this game and start learning to mod
Shame on UBI for releasing such an unfinished game :nope:
Maybe I could help the modders with something to improve/fix this mess :D

jwilliams 03-11-10 06:09 PM

KM map grid.... please!


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