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Interface theory
In hard core realism settings.
what if there is almost no interface / hot keys - at all. all orders and commands have to be given to crew directly. all stations have to be accessed by walking over to them etc :hmmm::hmmm::hmmm: |
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But the Idea has something to it. |
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The way I played in the other versions was on the assumption my orders were being relayed. Not sure if I like the idea of going from compartment to compartment to get things done. Assuming what you say is true. :hmmm:
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I think there was somebody who suggested that a few times, in his very first post actually... karamma-something....
If the interface is fully moddable, we're already discussing about a 3d-only interface. http://www.subsim.com/radioroom/showthread.php?t=160861. ALmost impossible to do in SH3&4, but we might be able to achieve it in SH5. http://www.subsim.com/radioroom/showthread.php?t=151937 This was actually my very first post, so it's a sort of obsession to me. :03: |
Karamazovwho?
never heard of him. :har: |
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I would go for that in a big way, I have to say, as long as all the systems that a captain were likely to use were fully modeled. I would love to see order delay as well: Skipper on the bridge and orders all ahead slow, for example, and it takes a little while to get the message to the engine room as its passed along the boat. Stuff like that would be neat. I've always liked the idea of a proper command sim and one of my few real hopes for SH5 is that they have decided to have a proper bash at it. |
Actually I've just had a cold mental shower.... Silent 3D Editor.... oh crap... :o
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Bottom line - everything that the captain needs to do can be done from the bridge/control room. Visiting any other compartment is purely fluff candy. |
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Maybe they'll include a YELLING mode. :DL
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BTW :har: :har: :har:, I've spilled my coffee. DAMN YOU :har: |
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I'm the kommandant, dammit. I don't want to have to micromanage my crew by making sure they all go on watch or go to their bunks at the appointed times; I sure as heck don't want to have to physically go to every crucial station to give an order regarding what to do with it. Rank has its privileges and I have rank plus an assortment of junior officers, lackeys, not to mention a series of freakin' tubes. I should never have to leave the command room to make my wishes known and obeyed. I have spoken. Make it so! :O: |
im pretty sure you dont have to leave the command room
the second in command will relay your instructions to the remainder of the crew as i understand it. :hmmm: You just tell old Josef what you want done... he will make sure they do it. |
FIrst thing I thought about when I read the scheme for having the captain do everything and little/lack of hotkeys was the rapid fire sequence of actions you go through when committing to a torpedo attack on a convoy.
How quickly can you give all the orders for firing multiple eels at multiple targets while making course/speed/depth changes if you have to do all that in first person at different stations? |
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