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MODDING SH5 - Enlist here!
So, lets give it a try.
As we all know, there will be a lot of stuff to do with SH5. And Dan mentioned, the game will be more open for modding, than previous versions. Anyone whos interested in setting up ONE LARGE MOD GROUP, to concentrate our skills and power, may feel free to enlist here. BUT, be sure to be serious! People who just feel like "oh cool, modding", please note: Its a lot of hard work and needs much of discipline. So, we dont need a flash in the pan here...this is not ment to be affront. But the only way it could work. Vacations: WOLFPACKs COMMAND (at least 2) --- WOLFPACK LEADERS (at least 8, 2 for each group) - 2D Graphics (GUI, Textures) - 3D Graphics (Textures, Models) - Coding (Effects, Scripting - Campaign Editing (Scripting) --- SAILORS (at least 3 for each pack) - 2D Graphic Designers, Photoshop Skills - 3D Designers with Wings 3D, Maya or other 3D skills - Coders, with coding experience - Scripters, who are willed to dive deep into the campaign --- Sign up for wished PACKs as following: Name: Skills: Wanted Position: Email (if possible): --- If there are at least 10 people who are deeply interested, please sign up and PM. I will set up an own forum for further actions. :up: |
/pm sent
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You'll also need a test team of good solid rivet counters.:DL
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Permit me to be the first to wish you luck in your project urfisch.....you'll need a good well balanced skill mix and a totally dedicated crew.
I guess you already know that though. All the very best http://www.psionguild.org/forums/ima...s/thumbsup.gif |
I might pop my head back in for this. It's been a long time...
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;) |
PMed
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+1
graphics for GuI Painting ships and objects |
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I'm still waiting a response to the 'wager' he often makes reference to :DL |
how about we use sh5 files to improve sh3:|\\
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:haha: No. |
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No DC2 mod?
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