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-   -   Is There A Way (https://www.subsim.com/radioroom/showthread.php?t=153954)

Karle94 07-19-09 09:21 AM

Is There A Way
 
Is it possible to modify the ai destroyers to fire torpedoes?

Nicolai 07-19-09 11:00 AM

I dont think so, I dont believe the dev's put in such a feature

happy hunting:salute:

DarkFish 07-19-09 06:08 PM

nope, it's not possible. A lot of modders, including me, have tried to add such feature but so far all attempts failed. Standard problem is that the torpedoes fire north. With a lot of tweaking I found a way to work around that problem once. Torps fired, headed straight for the target but on impact.... nothing, the torp went straight through the target as if it weren't there:damn:


all those poor non-Dutchmen that must be wondering what your sig says, Nicolai... And I ain`t gonna tell them:arrgh!:

Madox58 07-19-09 06:52 PM

When the torp is launched in the direction you want?
It's attached to the launching unit in a way
that disables it's own sim and zone stuff.

It keeps enuff to move and that's about it.
:damn:

Rockin Robbins 07-19-09 07:39 PM

And if privateer can't do it, it's likely going to remain just something wished for.:salute:

DarkFish 07-22-09 09:32 AM

AI launched torpedoes working!
 
I'm terribly sorry to prove you wrong, RR, but it seems I've just solved this problem:D
I've made a small vid showing an AI elco PT boat attacking a stationary Japanese merchant with 3 torpedoes:


http://i525.photobucket.com/albums/c...th_torpavs.jpg


Known bugs/issues:
- All torpedoes are launched straight to the target and thus are only effective against stationary/slow moving targets.
- The torpedo 3d model sometimes rotates into another direction, as you can see in the vid from 0:09 to 0:17. This does not effect its heading.
- the torpedoes occasionally dive too deep/too shallow.

only problem is, the torpedo launcher has to be manually added to all torpedo-carrying ships, and I'm probably not going to do that.

and before anyone's gonna ask, no, the merchant is not to the north of the elco.

Nicolai 07-22-09 11:37 AM

wow
 
@DarkFish
that's really awesome, I never would have thought that something like that was posible.:doh:

by the way, I dont think my sig will be as interesting when everyone knows what it says :yeah::arrgh!:

Nikolai

DarkFish 07-22-09 01:49 PM

Quote:

Originally Posted by Nicolai (Post 1138549)
I never would have thought that something like that was posible.:doh:

neither did I lol
But this thread made me think a bit more about it and I found a solution.

Quote:

Originally Posted by Nicolai (Post 1138549)
by the way, I dont think my sig will be as interesting when everyone knows what it says :yeah::arrgh!:

:yep: :up:


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