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-   -   Fuel leaks (https://www.subsim.com/radioroom/showthread.php?t=151314)

mike_espo 05-01-09 06:36 PM

Fuel leaks
 
While testing escort sensors and depth charges damage, I noticed that almost always when I get hit, I lose close to 90% of my fuel. I am testing the S- boats and playing TM 1.7. Ive begun tweaking some files for DC damage using SD3

Will editing the ZON file and adding hit points to the FuelTank or OilLeak values change this??

Also, will editing the ZON file cure the "two for one" where one diesel destroyed will destroy both the engines??


thanks

mike_espo 05-05-09 03:30 PM

Hmmm nobody knows??:hmmm:

polyfiller 05-05-09 03:52 PM

I have found that increasing the hit points for the fuel tank zone does decrease the fuel loss .... I reckon the rate of fuel loss is relative to the % damage the fuel tank zone takes ... ergo the higher the zones hit points, the more damage it will need to take for an equal amount of fuel loss.

As for the engine damage ..... zones 21 & 55 provide propulsion (as does 29 - the engine room ... but only if you have more than two propellers).

If you are getting no drive with one engine damaged ...and it's one of zone 21 or 55 which is taken out, you should still have drive. There are dummy engines added (basically if the sub has more than two engines, only the two associated with 21 & 55 work) ... so if you've got both the zone 21 & 55 engines destroyed, it may look like you've got undamaged engines ... but you haven't really.

Please don't take the above as gospel with regard to RFB - it was all Observers work (as far as I know) and he's taught me just about everything I know ... so I am happy to be corrected.

Hope this helps.

keltos01 05-05-09 04:39 PM

do you know what needs changing in order not to have all engines destroyed by depth charges in a u-boot (I-boat in my case ;) )

keltos

polyfiller 05-05-09 06:14 PM

Make sure zones 21 & 55 are taking damage and the engiens will stop.

If you're not able to edit the zones, or aren't sure, I might be able to take a look for you.

mike_espo 05-06-09 08:10 AM

Quote:

Originally Posted by polyfiller (Post 1096439)
Make sure zones 21 & 55 are taking damage and the engiens will stop.

If you're not able to edit the zones, or aren't sure, I might be able to take a look for you.

the ZON file 21&55 refer to diesel1 and diesel2, how do you know if its taking damage??

polyfiller 05-06-09 04:40 PM

From the damage screen. The engine items listed, from top to bottom in the damage screen will be listed in the order they are defined in the units..upc file. So if the upc file adds;

[UserPlayerUnit 1.Compartment 2.EquipmentSlot 2]
ID= EqSlotDEPF
NameDisplayable= No 1 Main Engine
Type=NULL
AcceptedTypes=GatoDEngine
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoDieselEngine
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 21

[UserPlayerUnit 1.Compartment 2.EquipmentSlot 3]
ID= EqSlotDESF
NameDisplayable= No 2 Main Engine
Type=NULL
AcceptedTypes=GatoDEngine
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoDieselEngine
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= 55

[UserPlayerUnit 1.Compartment 2.EquipmentSlot 4]
ID= EqSlotDEPA
NameDisplayable= No 3 Main Engine
Type=NULL
AcceptedTypes=GatoDEngine
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoDieselEngine
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

[UserPlayerUnit 1.Compartment 2.EquipmentSlot 5]
ID= EqSlotDESA
NameDisplayable= No 4 Main Engine
Type=NULL
AcceptedTypes=GatoDEngine
UserCustomizable=No
IDLinkEquipmentIntervalDefault1= NULL, NULL, GatoDieselEngine
ExternalNodeName3D= NULL
ExternalDamageZoneTypeID3D= -1

Then if the damage screen shows damage against the top 2 engines, that's 21 & 55 taking hits for you. If however the next two engines are taking damage - the -1 for the damage zone means they are showing damage because the parent (the engine room compartment - usually zone 29 or 201, is taking damage). I believe the stock config is for zones 21 & 55 to have a parent of 29. So if your sub has an engine room damage zone of 29, when that is completely destroyed, then both 21 & 55 will also be destroyed.

If 29 is taking damage and is NOT destroyed, and 21 & 55 are untouched this should have no impact on propulsion.

mike_espo 05-07-09 02:53 PM

Thanks. Still having trouble with the fuel leaks though....


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