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Areas of untextured water?
Hi gang. I'm seeing areas of untextured water, mostly in moderate to severe wave heights. They appear as pure baby blue. This MAY have started after installing GWX 3...but I did not play vanilla very much before upgrading to GWX...so I can't swear to anything.
Here's a shot: http://users.frii.com/viciii3/shot1233603088.jpg It's hard to do them "justice" and keep the screenie at a decent size. My specs: ASUS Rampage Extreme x48 Intel C2Q 9650 3.0ghz 4gb OCZ RAM BFG GTX260, 896mb (C:720, S:1480, M:1220, mhz) SoundMAX X-fi nVidia Forceware 178.13 drivers GWX3.0 with the "Resfix" Vic |
Yea I got the same issue every one in a while.:hmmm:
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Same here. Kind of annoying.
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Same here. Still useing GWX2.0. I only notice this when looking straight ahead. If I pan around, the sea appears normal.
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I beleive that it has to do with the fact that the wave generator only generates detailed waves within a certain distance of the sub. Beyond that is where the distant basic waves are drawn. The odd matchup is where those two areas meet.
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