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-   -   Ugh, noob needs help. (https://www.subsim.com/radioroom/showthread.php?t=146374)

Capt. Lindemann 01-03-09 07:48 PM

Ugh, noob needs help.
 
Your search function sucks. I have found these nuke subs, and I love them. I was however shocked to find out I got crushed at a depth of 400 feet. Is there a way I can get the correct depth so I can go deep?

Also, I would like to have modern torps(I just want realistic behavior, don't care about the look of the torp), is there a mod for them? If not, how can I make them?

Leo_93 01-04-09 12:45 AM

In order to edit crush depth you need to have silent 3ditor found here http://www.subsim.com/radioroom/showthread.php?t=119571 with that program you then select open and then go to the data folder then click on the submarine folder and then on the sub you want to edit. Then you need to open the sensors(or .zon) file. after that you then click on colisionable object and click on crash depth and edit the value to what you want which by the way is in meters. Also do not exceed a depth of 500 meters (1640 ft) or the game will crash. If you have any problems with anything PM me and I will help in anyway I can and there are no stupid questions. However I don't know how to mod torps so if anything I can also learn from this thread.

A Very Super Market 01-04-09 12:47 AM

Yar, torps be difficult to implement. What do you want in your "modern" torps? What does that even mean?

Capt. Lindemann 01-04-09 01:14 AM

Quote:

Originally Posted by A Very Super Market
Yar, torps be difficult to implement. What do you want in your "modern" torps? What does that even mean?

mk48 ADCAP.

Warhead: 267 kg
Max speed: 55 kt
Range: 38 km at 55 kt or 50 km at 40 kt


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