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-   -   Bismarck imroved File (https://www.subsim.com/radioroom/showthread.php?t=142896)

richardphat 10-06-08 08:16 PM

[REL]Bismarck imroved File Released!
 
NOOOOOO privateer, jim venatore, rivet! Dont shoot me!:rotfl:
Lol ok so after long "days" of arguing right privater?:lol:
Im just realeasing this http://files.filefront.com/bismarck+.../fileinfo.html.
It is a improved mod for playable bismarck for GWX 2.1.
Here is the readme http://files.filefront.com/Mon+bisma.../fileinfo.html
If you are too lazy to download....... ok fine here it is
Im not THE MODDER
I am the one who IMPROVE THE MODD
I wasn't inspired at all when writting stuff in english!

What goldenrivet has written is true but if you play with SH3 stock! http://www.subsim.com/radioroom/showthread.php?t=118541
DO NOT INSTALL WITH SH3 COMMANDER IT WILL MESS EVERYTHING!
JSGME WORKS! ( for me and yes i had no problem with tthat) THAT MEANS (SH3C+SH3= crash) but (SH3+SH3C+GWX2.1= works)
THIS MOD IS ALMOST VERSATILE FOR GWX 2.1!
Whether you can play with no problem, or having a CTD

STOCK USER
If you play in stock SH3 dont ask yourself why there are 14 turret when you start a mission!
Don't ask yourself why you spawn with destroyed deck gun

GWX USER
Do not attempt to play with playable Admiral hipper (VIIB) after 01 september 1939
Do not attempt to play with computer Admiral hipper at any time.
Do not attempt to play with computer Bismarck, you can play with a computer IXB
Do not attempt to play with computer TIRPITZ while you are playing IXB !
IXB works most of the time with all date in any map done with SH3 EDITOR (maybe im wrong but, i didnt occur any single error)
IXB works with career until 1941 or 1942 ( i cant confirm the specific date)
SH3 Commander works fine with this mod in GWX 2.1


If playing in STOCK sh3 because your PC can't run GWX:
Do not install SH3 commander or it will always bugg your game!
******************************

GWX 2.1 FEATURE
Locking target up to 16km
Can fire up to 16km without loosing the ennemy sight
IXB armour up to lvl 120
Gravity center of IXB is 5E-05
Dual shot for IXB and VIIB simultaneous if not lagging
Water splash improve
Damage for 105mm is converted to 15inch shell
Damge for 88mm is converted for 8inch shell
-Special feature for the next update:
Shell detonation are now up to 32 000km
Range for 10,5cm is now up to 34 000km
Working on RADAR mod which allows you to detect ennemies at long range




If some time you tried some single player map, they might not work due to the date which relates to ship's spawn
Im going to post the playable map which works for this mod (update not done)


THE MORE MODS YOU INSTALL THE LESS VERSATILE IS THE PLAYABLE BISMARCK!

FEEL FREE TO ASK QUESTION! ANY QUESTION EVEN IF YOU FIND SOMETHING SUSPICIOUS!
**********************
READ ME! and use google translator! PASTE ME!
**********************

J'ai modifie ce mod dans le but d'ameliorer les resultats attendus.
Toutefois l'auteur de ce mod est A.F.T. de ce forum ci: http://www.sukhoi.ru/forum/showthread.php?t=45416
Ce que j'ai modifie la, vous permet de jouer en mode avec GWX 2.1. www.subsim.com
Un grand merci pour ces "modder"
Et maintenant passons au chose serieuse. Voici ce que jai modifie.

Cible verouillee en mode binoculaire jusqu'a 16 kilometres
Capacite d'ouvrir le feu a plus de 16 kilometres au lieu de 10 kilometres
Degats causes par un calibre de 15 pouces ont ete ajustes pour le mod GWX 2.1
Degats cause par un calibre 8 pouces ont ete ajustes pour le mod GWX 2.1
De geantes colonnes d'eau sont produites lorsqu'un calibre de "10,5centimetres" frappe l'eau
Le son du calibre a ete modifie pour lui donne un aspect realiste
Le Blindage a ete revisee pour donner au IXB ( bismarck) une plus grande resistance
Stabilite du bismarck et admiral hipper sur l'eau moins bougeante
Les cannons 88millimetres et 105 millimetres ont 2obus
Les cannons 88millimetres et 105 millimetres tirent une fois pour 2 calibres.
Et ainsi d'autre correction que je n'ai pas encore trouver pour le mettre dans ce dernier
******************************************
READ PLEASE!
Do not attempt to play with playable Admiral hipper (VIIB) after 01 september 1939
Do not attempt to play computer Admiral hipper at any time.
Do not attempt to play with computer Bismarck, you can play with a computer IXB
Do not attempt to play with TIRPITZ!
SH3 Commander works fine with this mod in GWX 2.1
If playing in STOCK sh3:
Do not install SH3 commander or it will always bugg your game!
READ the first README FILES


FEEL FREE TO ASK QUESTION! ANY QUESTION EVEN IF YOU FIND SOMETHING SUSPICIOUS!


What does this mod teally need?
If you guys really want to play bismarck on sh3 because your pc cannot support sh4 of for any reason.
This mod can satisfy A LITTLE BIT. WHY? Because I just recheck all shell damage info so you wont get sunk with 1 to 5 shots from big shell.
Also this mod need to be play with a +20km atmosphere! Man that would be the best.
Hitting salvos on the deck will make damage! YEA ALOT! WOOT WOOT!
This mod need to be fixed from the Conning tower VIEW!
Lol you can see through the armour!
The gun can be aimed with the radar! ( dont ask me why? German used it)
IXB and VIIB needs to have broadside gun as AA and secondary weapons!
This mod still needs alot of work to do


YES goldenrivet and steve i know IXB arent designed to be a versatile surface mod! But this is for people who wants to have fun!

I have recently make a modification on the files. It seems that every big guns has the same rate of fire which is not very true.
The rate of fire for bismarck has been reduced from 29 seconds to 23 seconds. I heard on DogFight ¨Sink the bismarc¨ they have said that bismarck could fire 3 time per minutes.
So i adjust to 23.

Uncompatible map with playable bismarck
-Airship Escort(GWX)
-Bucket Brigade (GWX)
-Curacao(GWX)
-Finish line (GWX)
-Force H (GWX)
-Freetown convoy(GWX)
-HMS EAGLE (GWX)
-HMS MALAYA (GWX)
-Ice Baby Ice 1
-Ice baby ice 2
Compatible map with playable Bismarck

-Alarm (GWX)
-April Fool (GWX) {you got stuck in the dock}
-Brake(GWX)
-Cerberus(GWX)
-Drumbeat (GWX)
-Early Christmas (GWX)
-Evacuation (GWX)
-Narvik
-Narvik II (GWX)
-Far Fleet East (GWX)
-Force 63 (GWX)
-HMS Barham (GWX)
-HMS Exmouth
-Iceland(GWX)
-
Italia


Any other maps i didnt post because I am persuaded that they would not work well with playable bismarck or I haven't tried them yet
Searching for error Be patient!


FAQ and FC
OMG Help my 3rd gun wont shoot! How can i make it fire?
-- In order to fire the 3rd turret, the ennemy should be 9km and more to open the fire on it
OMG help! I dont know how to install it!
--For newbie use JSGME to install it!
OMG i cant play with the admiral hipper on GWX 2.1.
--Obviously, are you playing before september 1939?
OMG where i can download this mod( most people from youtube :shifty: lame , there is already a link to the download)
--download it from my filefront profile
Is this a PC game? What does it called?
--Yes it is a PC game, it is called silent hunter 3

richardphat 10-06-08 08:18 PM

SAVING place to upload ss!
Some lame ....... and some difficulties time with
http://www.youtube.com/watch?v=kqJtK5MfWFU
http://www.youtube.com/watch?v=GyF_j_g4Q6E
http://www.youtube.com/watch?v=yEu5FVeFm6E
http://www.youtube.com/watch?v=U38-iAPC970
http://files.filefront.com/sh354avi/.../fileinfo.html
http://www.youtube.com/watch?v=vSg_GwXhZYs

richardphat 10-06-08 08:19 PM

Another spot to save SS

Madox58 10-06-08 09:23 PM

Hey!
I'm not gonna complain!
:up:
I may not try it?
But you have all the rights in the world to do what you want!
:yep:
:hmm:
You didn't use files without permission did you?
:stare:
:rotfl:
Never mind Mate!!
:lol:
Carry on!!
:rock:

Blacklight 10-06-08 09:32 PM

Can you still submerge the sucker ? :D

richardphat 10-06-08 09:32 PM

Quote:

Originally Posted by privateer
Hey!
I'm not gonna complain!
:up:
I may not try it?
But you have all the rights in the world to do what you want!
:yep:
:hmm:
You didn't use files without permission did you?
:stare:
:rotfl:
Never mind Mate!!
:lol:
Carry on!!
:rock:

What permission:hmm: :hmm: i give him credit and make him become famous!:lol: And gratz to you 2501 post!

richardphat 10-06-08 09:33 PM

Quote:

Originally Posted by Blacklight
Can you still submerge the sucker ? :D

oh yea you can, for ~17 m depth you need about 20 hours RT when you reached 20+ you just die lol!

Jimbuna 10-07-08 10:27 AM

Quote:

Originally Posted by richardphat
Quote:

Originally Posted by Blacklight
Can you still submerge the sucker ? :D

oh yea you can, for ~17 m depth you need about 20 hours RT when you reached 20+ you just die lol!

LMAO :rotfl:

You enjoy mate....to each their own http://www.psionguild.org/forums/ima...s/thumbsup.gif

Now where did I put that revolver :hmm: :lol:

richardphat 10-07-08 06:02 PM

Quote:

Originally Posted by jimbuna
Quote:

Originally Posted by richardphat
Quote:

Originally Posted by Blacklight
Can you still submerge the sucker ? :D

oh yea you can, for ~17 m depth you need about 20 hours RT when you reached 20+ you just die lol!

LMAO :rotfl:

You enjoy mate....to each their own http://www.psionguild.org/forums/ima...s/thumbsup.gif

Now where did I put that revolver :hmm: :lol:

Well im happy Ubisoft didnt forget the CP time! Way to wait 20 hours and shoot a bullet in the head!:dead:

richardphat 10-11-08 01:40 PM

BUMP! READ PLEASE


Please i know some of you will encounter SOME PROBLEMs! Please check from time to time about the update!
(Mission which can be play with and other that cannot)

Sledgehammer427 10-11-08 07:19 PM

i haven't tested it out yet, i have it, but not yet, since it takes about 15 minutes to load the friggin game, and i don't get home until late, i have to economise on my gameplay.

but there is a slight problem in sh3 commander, there needs to be mew cfg files so one can select the ship itself when starting a new campaign

richardphat 10-12-08 07:05 PM

Quote:

Originally Posted by Sledgehammer427
i haven't tested it out yet, i have it, but not yet, since it takes about 15 minutes to load the friggin game, and i don't get home until late, i have to economise on my gameplay.

but there is a slight problem in sh3 commander, there needs to be mew cfg files so one can select the ship itself when starting a new campaign

Well i think you can get an IXB in the 1939 probably few months after 3 september 1939. I think you can load directly if you have already an IXB. Well all i can say is hope you to enjoy it. I know it takes already time to load a game from GWX. But you can PM me if you occur any problems. I am still working on this mod abd trying to understand why VIIB doesnt work after september 1939.

Task Force 10-12-08 07:14 PM

So you cant use this mod after 9/1/39.:hmm:

richardphat 10-12-08 10:24 PM

Quote:

Originally Posted by Task Force
So you cant use this mod after 9/1/39.:hmm:

No i think you didnt understand. Probably i didnt explain clearly!
I was only talking for the VIIB not IXB
---Before September 1 1939= Work for VIIB (playable Hipper) single player mission and career
---Before 1941(not sure) =work for IXB (playable bismarck) at career
---IXB works fine with single mission. Almost any time of the years from 1938 to 1945. Make sure you dont play in a map with another computer tirpitz, Prinz Eugen, Admiral Hipper, or the bismarck (surface roaster)

Jimbuna 10-15-08 03:58 PM

Quote:

Originally Posted by richardphat
Quote:

Originally Posted by Task Force
So you cant use this mod after 9/1/39.:hmm:

No i think you didnt understand. Probably i didnt explain clearly!
I was only talking for the VIIB not IXB
---Before September 1 1939= Work for VIIB (playable Hipper) single player mission and career
---Before 1941(not sure) =work for IXB (playable bismarck) at career
---IXB works fine with single mission. Almost any time of the years from 1938 to 1945. Make sure you dont play in a map with another computer tirpitz, Prinz Eugen, Admiral Hipper, or the bismarck (surface roaster)

I think you were corect the first time :lol:


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