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-   -   Questions dev(s) (https://www.subsim.com/radioroom/showthread.php?t=126485)

tater 12-07-07 12:28 PM

Questions dev(s)
 
A couple quick questions.

One, would it be possible to get a thumbnail sketch of how DynamicMiss.cfg works?

Two, what property (specific node if possible) is "seen" by the AI when they see a torpedo wake? Is it amun_Torpedo, or the wake, or what?

Thanks!

tater

elanaiba 12-07-07 02:14 PM

Re: two - they're hardcoded - the torpedo types that is.

Re: one - no time for a few days :(

tater 12-07-07 02:19 PM

Roger.

By hardcoded you mean that particular torpedo names are "seen" and all others are not, correct? So if I added a new fish, it would be invisible, correct?

I was kind of hoping the AI saw a particular wake effect used by steam fish so that I could add the effect to sub oil leaks :D Then when you leak, the escorts might spot the slick. For all I know they already do, lol.

Thanks for your time!

tater

elanaiba 12-07-07 02:44 PM

Yep, they have a list from IJN high command on what torpedoes they can see. Not nice but thats how it was done in SH3 so it was easy to be done here too.


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