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Questions dev(s)
A couple quick questions.
One, would it be possible to get a thumbnail sketch of how DynamicMiss.cfg works? Two, what property (specific node if possible) is "seen" by the AI when they see a torpedo wake? Is it amun_Torpedo, or the wake, or what? Thanks! tater |
Re: two - they're hardcoded - the torpedo types that is.
Re: one - no time for a few days :( |
Roger.
By hardcoded you mean that particular torpedo names are "seen" and all others are not, correct? So if I added a new fish, it would be invisible, correct? I was kind of hoping the AI saw a particular wake effect used by steam fish so that I could add the effect to sub oil leaks :D Then when you leak, the escorts might spot the slick. For all I know they already do, lol. Thanks for your time! tater |
Yep, they have a list from IJN high command on what torpedoes they can see. Not nice but thats how it was done in SH3 so it was easy to be done here too.
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