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Skin and wakes mod together
I am trying to JSGME activate the 'IXC winter camoflage' skin, I think by Seth. I get a warning message that files have already been altered by the 'longer wakes mod'. Does anyone have both these activated without any adverse affects on the game.
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If it's the "Thumbs" file go ahead and enable it. I forgot how to delete the thumbs files.
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Thank you very much for your responses. It's these files. They seem to be for the tower, not sure why a wakes mod would need to alter those though.
"Turm9c_1_hd.val" has already been altered by the "Longer Wakes v1.0 for GWX" mod. "Turm9c_2_hd.val" has already been altered by the "Longer Wakes v1.0 for GWX" mod. "Turm9c_3_hd.val" has already been altered by the "Longer Wakes v1.0 for GWX" mod. "NSS_Uboat9c.val" has already been altered by the "Longer Wakes v1.0 for GWX" mod. |
Oh. The wake mod changed the values for the wakes to make them longer for the periscope and Turm. I believe you can enable the skin anyway but you may not get the longer wakes for the scope.
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I am realy trying to avoid setting out with the dreary grey standard IXC skin available in GWX. Once the shuttle has landed I will activate the skin anyway and do some decks awash testing in port :D |
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No luck. Even when surfaced the wake doesn't develop. Ah well. Tested without the skin to check and it worked again. Looks like I will have to find another.
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Maybe I've missed the point but couldn't you de-active both, then activate the skins mod. then the longer wakes?
At least the wakes should work. just my 2p |
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Strange problem, mate.... :hmm: Do you have a link to the Rheinbung-skin, so i can check it against the one i made? *Maybe danlisa (My skinning-mentor) has an explanation about this issue..* I haven't tried my skins against the longer wakes-mod (I think i created them before this excellent mod came out..) :damn:
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These are the links to the version I downloaded:
http://www.subsim.com/radioroom/show...heinubung+Skin http://files.filefront.com/IXC+Rhein.../fileinfo.html Longer Wakes v1.0 for GWX, running on GWX 1.03. The warning message also appears when I activate the skin first: "Turm9c_1_hd.val" has already been altered by the "IXC Winter Camo" mod. "Turm9c_2_hd.val" has already been altered by the "IXC Winter Camo" mod. "Turm9c_3_hd.val" has already been altered by the "IXC Winter Camo" mod. "NSS_Uboat9c.val" has already been altered by the "IXC Winter Camo" mod. oddly the other boats have the longer wake. I ran the boat all the way out to make sure the wake wasn't just taking time to develop as it sometimes does. http://img146.imageshack.us/img146/3...1819796ee3.png Thanks a lot for any help you might be able to offer. I can't recall having seen something like this before. |
I have checked this out, mate.... It looks like my IXC_Winter_camo - skin contains the WHOLE boat... (Dunno' why i did THAT.....:doh:) with the .zon , .dat , .cam and .val files.....no wonder you are getting a conflict... I'll look into this when i have the time, mate, and i'll post a reply when it's fixed.... Sorry for any inconvenience, mate! Not my intention at all....:damn::damn::damn:
Edit: I also see that the Rheinubung-skin only contains two .tga-files. I will convert my skin into two similar files. PS: I'm moving this thread to the MODS-section!:up: |
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