SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   Problem with Deck Gun (https://www.subsim.com/radioroom/showthread.php?t=123645)

dc1962 10-17-07 11:57 AM

Problem with Deck Gun
 
Hello,

I've got problems with my deck gun: First it takes nearly 2 minutes to reload each shell; Second, when I issue the command to man the deck gun, no one goes to the stations! The gun will not fire unless I actually go down and aim and fire it, but at 2 minutes for each reload, it takes too long.

I seem to recall a post on this but could not find it--any advice would be apprecated :cry:

Thanks

FIREWALL 10-17-07 12:32 PM

You have to drag your to best gunners into the deck gun spots IIRC.

for faster reloads.

SteamWake 10-17-07 01:06 PM

Ah the good old rate of fire debate. :hmm:

First as has been suggested drag your best gunner qualified sailors into the gun slots. It also helps to have a ranking officer with gunnery training on the bridge.

Secondly have you added any mods ? Some of them alter the rate of fire of the deck gun to a 'realistic' level. If you dont like the rate of fire you will have to fix this yourself. Ill let the mod folks explain that because frankly Im clueless when it comes to that sort of thing.

FIREWALL 10-17-07 01:53 PM

Didn't know about deckgun officer on bridge.:up:

dc1962 10-17-07 03:09 PM

Thanks I'll drag them there--I do have have one of the major mods loaded--I'll check. Just a bit annoying that my rate is so slow.

FAdmiral 10-17-07 03:29 PM

I most always fire the gun myself. The AI gunners just waste too many shells....

JIM

SteamWake 10-17-07 06:41 PM

Quote:

Originally Posted by FAdmiral
I most always fire the gun myself. The AI gunners just waste too many shells....

JIM

Getting close helps. ALOT :yep:

But oh that pesky return fire :o

Powerthighs 10-18-07 01:50 AM

From Clear the Bridge by Richard O'Kane, page 325 (my emphasis added):

"The shoot provided a good example for my argument against having a single gun forward, since at one point while we were opening the range, our 4-inch came against the stops short of the conning tower and would not bear. With the slow rate of fire, about seven seconds per round, it was impossible to stay on the yacht for more that one or two hits after Mel had spotted the splashes on, and only eight sure hits were observed."

If O'Kane thought 7 seconds was a slow rate of fire, 2 minutes is way too long between reload times. I know this has been discussed in other threads, but this quote seems pretty definitive to me.

SteamWake 10-18-07 08:29 AM

Quote:

Originally Posted by Powerthighs
If O'Kane thought 7 seconds was a slow rate of fire, 2 minutes is way too long between reload times. I know this has been discussed in other threads, but this quote seems pretty definitive to me.

Discussion is being kind :)

It was more like a rather heated debate.

jdkbph 10-18-07 09:44 AM

Quote:

Originally Posted by Powerthighs
If O'Kane thought 7 seconds was a slow rate of fire, 2 minutes is way too long between reload times. I know this has been discussed in other threads, but this quote seems pretty definitive to me.

That's about as QED as it gets.

I read O'Kane's book several times.. the last many years ago unfortunately. but it's funny how some of these things stick with you... more as an impression or "understanding" of what it should be, than as specific sources for reference.

Unfortunately, that doesn't carry many usenet or web board debates. :doh:

JD

seafarer 10-18-07 10:20 AM

Quote:

Originally Posted by Powerthighs
From Clear the Bridge by Richard O'Kane, page 325 (my emphasis added):

"The shoot provided a good example for my argument against having a single gun forward, since at one point while we were opening the range, our 4-inch came against the stops short of the conning tower and would not bear. With the slow rate of fire, about seven seconds per round, it was impossible to stay on the yacht for more that one or two hits after Mel had spotted the splashes on, and only eight sure hits were observed."

If O'Kane thought 7 seconds was a slow rate of fire, 2 minutes is way too long between reload times. I know this has been discussed in other threads, but this quote seems pretty definitive to me.

Agreed - www.navweaps.com lists the 4"/50 (mark 7 through 10) as having a rate of fire of 8-9 rounds per minute, or one round every 6 to 8 seconds or so. And a type IX u-boat's 105mm (4.1") could put up 10-15 rounds per minute. Of course, ammo feed on a submarine was not as effiecient as surface ships using these same guns, but still...2 minutes :roll:

Even the Iowa's 16"/50 guns could do a couple of rounds per minute. :lol:

Sailor Steve 10-18-07 10:21 AM

In perfect weather, 7 seconds is slow. In 6-foot seas washing over the deck, it's darned fast. The game doesn't know the difference.
Quote:

Originally Posted by seafarer
Agreed - www.navweaps.com lists the 4"/50 (mark 7 through 10) as having a rate of fire of 8-9 rounds per minute, or one round every 6 to 8 seconds or so. And a type IX u-boat's 105mm (4.1") could put up 10-15 rounds per minute. Of course, ammo feed on a submarine was not as effiecient as surface ships using these same guns, but still...2 minutes :roll:

Same thing: all the 'official' ROFs are determined under ideal conditions. A careful study of ALL available combat reports (including the Germans') revealed that the average in-combat rate of fire was one round every 20-25 seconds.

Quote:

Even the Iowa's 16"/50 guns could do a couple of rounds per minute. :lol:
And battleships in combat had an on-target rate of about 7%. Destroyers and submarines, firing at much closer ranges, only averaged about 12% hits. They missed alot, which you never do if you fire the guns yourself.

But I agree, if it's taking two minutes something is wrong. Even Beery's much-complained-about ROF is only 23 seconds.

SteamWake 10-18-07 10:41 AM

Quote:

Originally Posted by Sailor Steve
They missed alot, which you never do if you fire the guns yourself.

Never is a long time.... Oh lord I suck :p

Captain Vlad 10-18-07 11:22 AM

Quote:

Originally Posted by FAdmiral
I most always fire the gun myself. The AI gunners just waste too many shells....

It's a hell of a lot more fun that way, too.:arrgh!:

I hate the early-war conning towers cuz they screw up the fire arcs on my sampan killers! I LOVE sinking fishing boats with autocannons!

Sailor Steve 10-18-07 07:29 PM

Quote:

Originally Posted by SteamWake
Quote:

Originally Posted by Sailor Steve
They missed alot, which you never do if you fire the guns yourself.

Never is a long time.... Oh lord I suck :p

:rotfl: Sorry about that.

Maybe somebody will make a mod...


All times are GMT -5. The time now is 03:29 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.