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stupid question time
well i played sh4 a few times and maybe i gave up too easy so i uninstalled it. i am considering trying again. the one thing that made me get rid of it was that i reached my destination and was told i had to sink merchant shipping, well i waited for like 1 week and didnt see a single bleeding ship, so how on earth are you supposed to finish the mission? if i returned to port it would say mission failed and i would have to start all over again.
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The task of 'sink enemy shipping' means just that. Sink enemy shipping anywhere anytime.
You do NOT have to loiter in the area once the star turns grey. In the meantime here is a link you may find helpful http://www.subsim.com/radioroom/showthread.php?t=111509 |
Try this:
http://www.subsim.com/radioroom/show...rol+objectives In your case, get to your objective, and then you can basically wander off anywhere on the map and sink merchants - I know I did. Keep sending in status reports, and when you add up the mission tonnage you'll get a new objective or be allowed to return to base at your discretion if you're out of torps. Happy hunting! edit: aw man - beaten to it.... |
well thats answered my question, thanks very much and a very useful link.
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RDP |
A stupid question it a question not asked, all others arn't. :yep:
Now reinstall the game, patch it to 1.3, add some mod's if you want to and go sailing. :|\\ That sailer, is an order! ;) |
If you want to see lotsa Japanese merchant shipping, hang out near a major
Japanese base. You will need the "Reduced Air Traffic" mod to cut down the number of planes but you will see plenty of shipping. I spent a week near Rabaul in June 43 and got rid of all my torps sinking merchants. I sank 1 DD but that was because the torp missed the merchant and hit it. 100,000 tons on that patrol..... JIM PS: Also use the mod or change yourself the contact reporting, anything more than 100km away you don't need to have spawning. This also increases your close contacts and makes less work for your cpu !! |
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I already use the mod that got rid of most allied air and ship traffic - which made a HUGE improvement near Pearl Harbor and Midway. Thanks!!! |
Also don't forget that they tried to make a good simulation; real subs didn't encounter a lot of shipping most of the time. That was one of the complaints about SH1 - too many contacts.
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one that i thought was realistic. No need to know about stuff clear across the Pacific.... JIM |
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