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[REQ] Better Sky
Just as an example here is some bmp screenshots of sh4 at 1680x1050 (rar file): http://files.filefront.com/SH4+Color.../fileinfo.html
I was wondering if anybody was looking into improving the sky in the game. If so, has there been any progress made? I'm sure it's difficult, but wow the sky looks terrible in this game. I mean come on, "It's 2007tm." It's bad enough that I have to pretend like the sun disc doesn't bother me. Any thoughts? |
This has been discussed before. The problem is that the sky texture resolution is not high enough to provide a smooth transition, and we canīt change it (unless we find a way to redirect the engine to pick a new texture file, but I believe is hardcoded)
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Aw why didn't the developers make it better than what it is to begin with anyway. Oh well, was just hoping somebody found something out.
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If you spend too much time worring about how the sim renders the sky environment, then you just might miss that one DD with a big bone in it's teeth, bearing down on you, ready to depth charge your a**.... all the way to eternal patrol!
Better to look at the ocean with Leo's mod in place.... |
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:roll: I agree the sky texture needs an overhaul. Good grief, we have super-powerful video cards and monitors that can run the game at 1600 and above, yet we're still stuck with a pixellated, banding-riddled sky texture. |
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I use Seeadler's Sky Environment Mod. Great for my minimal system I have:up:
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I never said that the so called "problem" should be ignored. Besides looks like the only way you'll get your fix, is to ask,( or..should i say "beg") for a hotfix from the dev's cause it's probably hardcoded. I've got more important things to do .... Like sink the f**king jap navy! Cheers! |
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RDP |
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