![]() |
Here we go again with weather
Im cought up in a storm which has lasted no sh*t for 45 days... anyone know where that link to the weather mod is?
thanks |
|
does that work with GWX 1.03?
|
Yes, it is compatible with all mods because it does not overwrite the entire file, just the values being changed.
|
thanks for the link! i cant stand it when im in an IXC and the entire voyage is raining and rough seas... i seriously doubt that these boats ran across storms that hung in there for 50 - 60 days and spanned 11,000 KM. but what do i know?
|
Thanks a lot for the link!!! :up:
However, I have a question... This mod should be installed when in port or can I do it mid-patrol? Thanks again!! CapZap |
as a general rule of thumb - i would think NEVER install any mod mid patrol.
|
NEVER install any mod mid patrol.:nope:
BTW every time you save your patrol you reset the weather change probability counter meaning at least another two days of the same type of weather. I agree the SHIII weather is crappily modelled but it helps if you understand how it works. This rule applies even with the weather mod. There are also records of hurricanes lasting up to 28 days so with the build up and aftermath it could be conceiveable to have nearly 50 days of bad weather albeit highly unusual: http://en.wikipedia.org/wiki/1899_Hurricane_San_Ciriaco http://en.wikipedia.org/wiki/Hurrica...ger_%281971%29 Its the weather you can't change it. |
if you are talking about SH3 Weather, this is not a mod but an external program, so no reason why it should be installed in port only...
|
Strange, my last patrol was no wind, calm seas for just about the whole thing, a month at sea. Even had a save mid patrol that when I came back, still calm seas.
|
In Das Boot the storm also lasted more than a month.
What you can do is sail to any (friendly or neutral) port. When you get close, the wheather always changes to calm winds. |
Quote:
As for now I try to avoid exiting a patrol in crappy weather - but if the mere act of saving is enough I might have to deal with a lot of storms. (As for some reason the game has become somewhat unstable of late, and I tend to get a CTD a couple of times per night - hence frequent saves) |
Kpt Lehmann poasted this not too long ago about weather. It looks like it is exiting the mission that does the reset so therefore when you save and reload.
http://www.subsim.com/radioroom/showthread.php?t=117081 Quote:
|
I still think it's in loading a save than saving or exiting...:hmm:
|
Kpt L: " 5) If you are modding and/or tinkering with the weather entries, they are found in the opening lines of ALL THREE campaign files. (.SCR, .RND, and .LND) All entries need to be identically mirrored on each file to function correctly. __________________"
If you change these values (which I do and it works to limit the duration of the weather) and then use the SH3Weather mod, the values are reset by the mod. Note that SH3Weather only sets the weather at the start of a patrol in home port and not after a save or during the patrol. Since the weather is favorable at the start of a patrol, the mod really has no use, unless you want to set the weather to terrible when you leave port. This may be the case later in the war when air attacks at the start of a patrol are almost continuous. (I am not sure this would help, however. Are air attacks reduced or eliminated if bad weather?) What we really need is a mod or program that can get into the saved game file and reset the weather. Is this possible? |
All times are GMT -5. The time now is 06:43 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.