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-   -   Living Silent Hunter III V5 - Download – Mod’s Tool’s, Info’s and Support.. (https://www.subsim.com/radioroom/showthread.php?t=159165)

Phoenix3000 12-24-09 12:53 PM

Hi guys,

For those who have asked about the increasing AI's anti-submarine tactics, I also thought about that when I first tried LSH3v5. However, I hope the following is a good example of what to expect.

I began a career in October 1940 so I could sail from the French coast. The first place I had to patrol was south-west of Portugal. I found a convoy and shadowed until night-time. I then slipped in behind the escorts and sank 3 ships initially before returning to the convoy about 3-hours later sinking 2 more. The escorts didn't do a great deal.

I re-armed from one of the German freighters and returned to the same location. Over the course of 4 patrols I had attacked 3 further convoys and numerous single merchants totalling 158,000 tons since starting the career.

I was beginning to think the sensors or DD tactics were weak. Boy, was I wrong! :DL On the next trip a large west-bound convoy was reported. It had at least 5 escorts and consisted of large tankers and freighters - a perfect target. As with previous convoys I waited until around midnight before approaching very slowly at decks awash (7m) to allow surface attacks. I hit 2 tankers and crash-dived and set a course about 120 degrees from where I had attacked. Minutes later I was being pinged! Using the freecam I soon saw a destroyer was holding positions close to me, and another 2 were circling with depth charges.

I tried to out-manouvre them over a 2-hour period but they were getting closer and closer with their depth-charges! At one point I thought I had found an escape route, but they soon relocated me. Eventually I began to sink, damage was critical throughout the u-boat and blowing ballast wasn't enough to prevent my destruction! :o

The tactical changes from 1940 to mid-1941 were obvious to see! They knew where to look and the attack was intense!

So, hats off to you guys for making a first-class mod! :salute:

Anyone who is unsure about trying it, do so, I strongly recommend LSH3v5!! :yeah:

Finally, Merry Christmas and a Happy New Year to you all! :woot:

Px3000

blueduck 12-24-09 07:30 PM

Quote:

Originally Posted by irish1958 (Post 1224750)
Congratulations on a great mod; it is accurate, loads fast, and is very enjoyable.

My setup is:
Gateway model No.: MS2252 (P-7805U)
CPU: Intel Centrino2 P8400 at 2.27Gh, 2.28Gh(Core Duo)
4Gb DD3 RAM
Windows7 (via upgrade from Vista) 64 Bit Home Premium
Video card: nVidia GeForce 9800m GTS with 1Gb Ram
Driver: driver 182.xxxm at 1440x900 resolution (I plan on installing the new 195 driver later)
nHancer2.5.7 for 64 bit system

Every time I install the resolution fix, I get the 1024x800 resolution and my frame rate crashes.

Thanks for your help. I would really like to up the resolution especially since I have a 48inch Samsung HDTV monitor available, and my video card supports it.

Dear Irish1958,

the DX9HiResFix does not support any resolution higher than 1280*1024, becuase SH3 does n't. So the max parameters you might adjust in d3d9.cfg are resX=1280, resY=1024.

HTH
Greetz Blueduck

blueduck 12-24-09 07:35 PM

Quote:

Originally Posted by ridley (Post 1224802)
I have now been using the extended challenge mod and changed the enemy vessels in the MP maps to "Elite".

In about a dozen MP matches so far no one has benn detected on the way in, even when in and sinking ships the DD`s just keep going, do not turn around etc.

Only by extreme provocation do they seem to alter their course (I surfaced in the middle of a 44 convoy) I sank 2 BS and 2 Carriers plus merchants with LTD torps and still no interest, until I surfaced, very strange.

What are we doing wrong?

Ridley

Hello Ridley,

could you please tell me the missions and I will have a look at them.

Regards Blueduck

Uber Gruber 12-25-09 03:46 AM

@blueduck

The new ResFix you uploaded works fine, thanks!

Oh and happy christmas:arrgh!:

SirHiggins 01-03-10 11:03 AM

Is this compatible with GWX3, partly or fully?
thx

blueduck 01-03-10 11:11 AM

Hello Sir Higgins,

no it is NOT compatible with GWX. Neither partly nor fully.
It is a Stand alone SuperMOD with Additional MODs "on board".

Greets Blueduck

SirHiggins 01-03-10 11:28 AM

Not good news:-?
Thx

blueduck 01-03-10 11:37 AM

Maybe you give it a try? :hmmm:

Greets Blueduck

A6Intruder 01-03-10 11:45 AM

Be sure it`s worth!:salute:

@Blueduck: Did you receive my PM at Ubi.Forum?

Best regards

blueduck 01-03-10 12:04 PM

@A6Intruder:
Do you use the same Username?
Then NO!

A6Intruder 01-03-10 01:59 PM

Quote:

Originally Posted by blueduck (Post 1229729)
@A6Intruder:
Do you use the same Username?
Then NO!

No. There you know me as Uffz. Rohledder:)

Best regards

blueduck 01-03-10 02:02 PM

Well, then I got your post, but bive me a little time.

Greets Blueduck

Magic1111 01-03-10 02:34 PM

Quote:

Originally Posted by blueduck (Post 1229729)
@A6Intruder:
Do you use the same Username?
Then NO!

Look at his signature and you know, that is "our" Uffz. from the german Ubi-Forum ! :03::D

Best regards,
Magic:salute:

A6Intruder 01-04-10 12:25 AM

Quote:

Originally Posted by blueduck (Post 1229792)
Well, then I got your post, but bive me a little time.

Greets Blueduck

Of course. Thanks in forward.
Best regards:up:

Phoenix3000 01-06-10 11:25 AM

Missing Swastikas
 
Hi guys,

Can someone please tell me how to turn the swastikas back on for the flags please?

I find it historically correct to see them. I understand for a lot of the you it's not possible to display them but as an Englishman we see them all the time on TV etc., so it isn't an issue here.

Cheers! :up:

Px3000


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