Hello ReFaN,
Wow 17 minutes! That should work!!! :up: Maybe give a new try some minutes after the full hour. E.g. right now: 20:04 (local time). Greetz Blueduck PS: if it still does not work send me an e-mail: blueduck@lsh3.com |
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can you post us the time, date and position where you have this issue? I have test it before a few minutes, in bismarck sigle mission, and didn`t have this. But i see something like that you say a few weeks before. But in lsh or olc original you have in some moment issues that cames nearly to this you said. The date and time will be good, to reproduce it! |
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Hello ReFaN,
did you download the installation manual as well and followed the instructions step by step? Greetz Blueduck |
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But dont waste time on me, use time for more pressing matters, i hardly play SH3 anymore. |
Hello ReFaN,
...more pressing matters? - Arguing about SH5? :har: If you'ld like we should give it a last try per e-mail ?!? Regards Blueduck |
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But no, thanks anyway for being helpful. :) |
Hello ReFaN,
OK then give it a try if you like. LSH3 will still be there if don't like it. :up: Regards Blueduck |
hi folks
2 quests again 1/ i added umark.tga from stock, and when i am on periscope depth i cant see my sub but whem iam at 30 or 80m i can see it. 2/ i added through jsgme some ships from mfm mod but they didnt appear in campaing Is there a solution for those 2 quests? happy hunting:salute: |
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The visibility of the marker, depending on the depth, can be found in the file of each U-boat (zb.im folder data/submarine/NSS_Uboat7b.cam ") with the S3Editor Setting: 1.) file with S3Editor Open 2.) 6: Open UnitMark 3.) 7: Mark UnitMark 4.) Depth = -10.0 <value adjust> 5.) to save. To No. 2 I´ve no answer ! Best regards, Magic |
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if you did not place them with new courses and/or added them to the existing convoys, they may only randomly appear in random convoys. I'll give this MOD a try within LSH3V5 these days and tell you if there might be other problems. Greetz Blueduck |
Hello LSH team.
Installed this mod today and so far i like it. What i do not like is sinking mechanics,but this is my personal issue because SM is always not good for me... Sh3/4/GWX/TMO/WAC/FOTRS and so, no matter, always something wrong is with that. ;) Oh, ships to often goes split... i also do not like it Thx for your work and for implement Wicher DD . :) |
Hi there,
Just downloaded this awesome work and wanted to ask a couple of questions if possible to reply!:salute: I play with GWX 3 Gold, And wanted to know if this can be used with GWX 3 Gold? I have read the manual but there is nothing informing about this mod being compatible with the Super Mods available on use this days! Also if can be used , how to install it, I mean install at last after all Optional GWX 3 mods or before!? Thanks for the time taken on this :yeah: |
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LSH3 is a SuperMOD just like GWX, WAC ... Because GWX does not have the option to be completely removed from SH3 by JSGME, you will NOT be able to install LSH3V5 into your actual SH3-folder. You will have to start with a new clean installation of SH3 plus Patch 1.4b. Maybe you use the tool "MultiSH3" to prepare a second installation and to use a separate SH3 folder in your own documents. Hope that answers your questions. Regards Blueduck |
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Thanks for the reply mate, Then I have to ask BBW cause he uses your mod with GWX 3: http://www.subsim.com/radioroom/show...04&postcount=7 And it seems to go OK! I can make the second SHIII install, in fact I had that 2 years ago upon the WIP of U-boat II that I was working on to make it compatible to stock and GWX 1.2 at the time....:salute: Thanks |
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