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-   UBOAT Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=295)
-   -   Will Uboat support/allow Modding? (https://www.subsim.com/radioroom/showthread.php?t=240964)

Snacko 05-01-19 03:58 PM

Will Uboat support/allow Modding?
 
I'm using Reshade now. But I was wondering if the game will support modding like Silent Hunter did.

clayton 05-01-19 04:26 PM

From what I understand, modding tools will be released this summer.

JU_88 05-01-19 04:46 PM

yep, modding SDK is scheduled for summer.

Oh god that reminds me, I was gonna have a little dig around the games files,
it actually has some modding capability already in the form of just editing some values in some Excel spread sheets :)
but there is not alot of sense in modding an Early Access game that gets patched on almost a daily basis.

honestly, I think if someone wanted to take Uboat and mod it to play exclusively like SH3, i think it will be absolutely possible with the finished product. Though If you get in to it properly, I'm not sure you want to do that.

clayton 05-01-19 07:05 PM

I need to transfer my radio music from Wolves of Steel over to this. Shouldn't be a problem, I hope.

Snacko 05-02-19 08:11 AM

That is great news!!

:Kaleun_Thumbs_Up:

TBamse 05-03-19 07:27 AM

Unity engine should support surfacec ships 🤔🏴‍☠️😄

urfisch 05-03-19 03:16 PM

SDK and Workshop Support ist confirmed!

Mitchmaker 05-07-19 01:25 AM

Oh yeah....


I can see the Das Boot Soundmod surfacing.....

Niume 05-07-19 07:58 AM

I want historical FLAG

Hegemony Cricket 04-20-20 09:30 PM

Realistic Flag...
 
Quote:

Originally Posted by Niume (Post 2608016)
I want historical FLAG

I think I'm about to buy this game, but the flag disappoints. Such a cowardly approach to history. Pretending the swastika doesn't exist doesn't make the horrors of WWII go away. It only opens the door for lessons to be forgotten.


Any word on a flag mod?


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