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How about an updated game map?
Would it not be possible to add the names of the different bodies of water throughout the world onto the game's navigation map with a light gray or blueish color? This may help folks to be able to recognize different grid locations without having to resort to looking all the time. I am not a geography guru and I admit I don't know the names and locations of all the different bodies of water in the world just off the top of my head, so it could also be used as a geography tool for us less edumicated :doh:
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Subserpent, Great idea.
Now to find someone with talent to give it a shot. |
"Sailing for adventure on the big blue wet-thing."
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I've done this (sorta) before, with the convoy map. Shouldn't be a problem, aheh.
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Tis there anyone that tan do this? Tan it be done? Tis it possible?
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It is possible..I think the file you need to edit is in the following directory..
SilentHunterIII/data/terrain/maps/map1 The file you need is 4320_2160.raw |
I've long wanted to do this, but I've never been able to figure out how to read the *.raw files using Photoshop 5.0 LE. It would be nice to see the Grand Banks, Dogger Bank, Irish Sea, etc.
Of course for full realism it would have to be done in German. |
There is a map mod out there showing convoy routes which came out the first few weeks of the game. I just opened it up but there is no name listed in the readme. The modded convoy map comes up as the normal map at F5 screen.
Rubini just released a map with text overlay showing dates/times of resupply units. Perthaps Rubini may be able to shed some light on the subject. Anyway just my two cents worth. |
Nope, i don't know how to open this .raw file. I have tried some months ago but without success. We need to locate the author of the map convoy's mod, he obviously knowns the answer.
Rubini. |
:hmm: http://www.xnview.com/
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Thanks Sansal,
I will try it. :yep: Rubini. |
Thanks much sansal, just dl'd it.
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Hi Guys!
U can edit the RAW. Mapdat without Problems in PHP CS or the 8 version. I did try it some weeks before, but stopped editing because the Convoyroutes were already included in one Mod. U must just find out which Zoomlevel u want to have shown in the Game. I did one Map which is maybe the same with that Dats shown on your papermap (comes with the Game) where u have on the left down Corner the field with all entrie Dates of all Convoys.... Stopped that.... I would like to have a map like in SHII..... :) I would like to make the small PQs in the Grids, but don`t know how to edit which file which is responsible for that..... :( Any ideas? |
Hi FLB,
I think that a lot of useful things can be put on the Nav map. If you are able to edit it, so here some ideas: 1. the geographic names of the seas, 2. minefields and subnets of the HT mod or others 3. more infos about convoys The level zoom: the more that you achieve, the best. If you need a beta tester just send your moded file to me. I will test, comment and help with ideas with pleasure. :up: PS: I send a PM for you yesterday. Your email adress is not functional... :hmm: Rubini. |
Hmm, alright Rubini.
I will trie to make that, it is a lot of work..... Ok, i will make a test version for u where i put a minefield at Wilhelmshafen..... just that u see what is possible. There is only one colour possible! A lite grey and maybe not on all Zoomlevels.... Have to test that. :) Wait a little bit...... Busy, at moment with other things :( Greetings Sale |
Ok, here for u to see what is possible.
That are Screens from the ingame Map. It is only from the bigger map (for the high ouzoomlevels) MAP1 Folder Zoomed maximal out: http://img310.imageshack.us/img310/6...29397346gx.jpg Zoomed 1 time forward: http://img310.imageshack.us/img310/1...29569069xx.jpg Only that colour is possible because i have not all autorities to open the complete file! The second (smaller) Map in Folder Map2 is the one for higher Zoom levels, more sharpened... i will test this week some things. :) It was written with a special Program i don`t know...... :) |
It's ok FLB.
- the text have to be smaller for the geographic (sea) info - minefields and subnets must be drawn in the high zoom levels only (if possible) The color is ok, but any other isn't really possible? So, how the first convoy route on Nav map mod was done? Just a question... :hmm: Rubini. |
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