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More gameplay from youtube
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This looks like a game you can spend many hours enjoying. :Kaleun_Thumbs_Up:
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Thanks for posting this video. Very informative. :Kaleun_Thumbs_Up:
It's at the top of my list now. |
Looking forward to this release at the end of the month although I am not aware of what the price is going to be?
Like Wolfpack this an in depth sim and quite complex. I like the idea that in 2019 there will be 2 up to date sims, currently catering for the multi player and single player. The YouTube tutorial has been very useful and I thank you for that Taff rather than just the over views that have been available to date. It will be useful to see a range of different tutorials as to how the different processes work. I was hoping that there would be a pdf tutorial which would explain some of the relevant features. This is something that Wolfpack has done ahead of its release. Peter |
DEVELOPMENT TEAM, PLEASE HELP THE MASSES!
I'm so jealous of those who get 1st crack at this one! It looks so awesome! DEVELOPMENT TEAM, PLEASE MAKE THIS GAME AVAILABLE ON A MAC OR CONSOLE FOR THOSE OF US THAT DON'T "PC" ANYMORE! PLEASE PLEASE PLEASE!
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Yesterday’s video from one of these beta’s said there is no manual TDC.
Searched the forum; no results. Anyone have clarification? |
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Ok, well, that's better than what I've seen.
The player just clicked a button and then a bar slowly filled up, and when full it signalled that the solution was complete and he just flooded a tube and clicked fire. No grey matter involved. :k_confused: I'm guessing it's an option? Or was it because he was in a 'tutorial' of some kind? |
Looks fantastic! I like the way it's laid out, and the way you interact. Very realistic feel to that.
Negative: Nice looking bow wake, but no propeller wake? That just looks wrong. While I like seeing so much of the crew, the whole Experience Points thing is a game-killer for me. Designers keep adding stuff that is fine for gamers but kills the Sim aspect, at least for me. The opening scenario looks like fun, but a sunken ship is sunk, not floating along waiting for you to come steal stuff. I hope the other scenarios are more realistic. But...other scenarios? Sorry, but the same old "Attack and Sink Ships" may be boring, but that's what they did. Type VII only? I can't criticize that too much, because they're still in development, but given how much they've invested so far in the "First Person" mode, I can't see them doing another type of boat any time soon. Depending on the release price I might still get it. Some things annoy me, but it still looks like fun, and the details you can apply to your "character" are quite thorough. We'll see how it goes. |
Yeah Ive seen Tafts video on Yt and also the 3 streams from above mentioned TMTC channel.
Lots to love and hope for and as mentioned still very much in development. One thing Im not keen on is the research function and how thats implemented. But still looking forward to seeing how it goes and tempted to buy for sure. |
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What we know is that the game will not be really a Sim. I am confident that modders will make it more simbased. :-) |
Uboat participated in many different types of missions. Not just patrols. It's possible they did dives. This is just the demo so I think it's ok for now. I want to know how to get historical flags!
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All that said, it still looks like fun and I'm still thinking about getting it. |
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Or if the devs insist on the need to make a decision that costs the life of a crew member: you send boarding party to seize intel and bring back to the sub, while intel is being brought back to the sub in the launch, one of your officers remains aboard the disabled freighter to emplace demolition charges. During this time the enemy is detected approaching and you must make a decision to torpedo the freighter with your officer still on board to hide of evidence of the intel seizure. Would also be a handy introduction to torpedoing a very easy target (unarmed and not moving). |
Yeah the diver & looting thing got a bit of flak on the steam forums too, since its not too historical, but IMO its no big deal as its a really tiny part of the game.
Plus You don't HAVE to do it if you don't want to. |
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