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DUD torpedos
Hi,
Playing with those mods http://www.subsim.com/radioroom/showthread.php?t=201004 when activating DUD torpedos in the option screen, i have them...but every time it's the whole sub torpedos load wich is DUD!! :o Imagine far away in the Atlantic, and have to come home to reload all torpedos! In fact i never had only one. Always all... Is it a bug or something? Or a mod issue? EDIT: with the generic patcher, i have enabled the DUD torpedos option too... |
Generic patcher..... Maybe that's why all are duds seeing you ticked duds in the game Options too.
I have duds set to on in my SH5, and I've not seen one yet in all the time I've been running the sim. Unless you count one hitting a mine. But then again I have the 'Sort of IX Boat mod' installed along with the 'VIIC/41 mod' too. I don't think that would fix dud mines but you never know. |
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Hmm...so should i try to desable dud torpedos in generic patcher, and keep it on, in game options?
On side note, when all my torpedos are fired and missed because dud, if i reload last save, sometime they explode when hitting boat :hmmm: |
Ah, TDW i try to fire almost 90° (but not always exactly) and when they are dud they just explode long before hitting boat!
They never comes to hit the boats... |
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- don't fire torps in rough seas unless you set the running depth > 3-4m - don't fire torps in calm seas with a running depth <= 1m |
Ok, thanks for the info :up:
Though, if i recall correctly, my torps were set around 4m depth in rough sea, and i never fire <=1m (except vs destroyers at 1.5m)... |
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:D You know, i'm not a modder expert like you, and my computer capacities are very limited...
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Backup your old one first (\data\Library\torpedoes_g7a-e.sim) and place on your desktop Extract and place in \data\Library and let it overwrite the old one. Play game. See if your problem is still there with T1 torpedoes. |
Thanks so much! Very kind of you!
Gonna try it :yeah: |
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I have made the changes in bunker after my last mission.
Re activated the DUD torps in the game options, and began my next mission...but not fired yet! :haha: And i'm off for 2 days, so i can test for the moment... But i'll let you know :yep: |
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Last boat, first torpedo hitted around 85° with success, second torpedo hitted almost 90° but was DUD, last torpedo fired with scope heading (cause boat was really slowing down) hitted 95° with success, and boat sinked :) If it's really one DUD torp from time to time, i love it! If it's the whole torp load wich is always DUD (like before) i hate it :D If everything still runs ok, maybe you could do the same for other torp type? (if i may ask) |
Goblin Editor is your best friend :up:
EDIT: http://www.subsim.com/radioroom/showthread.php?t=165805 |
:Kaleun_Mad:
Even with your new file, last attack all my torpedos were DUD and exploded few seconds after launching, far before hitting boat... Back in the hangar to desable this option once and for all. |
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