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Love the game
I know SHV has a lot of problems; nevertheless, without any alternatives this is the only WWII sub sim which has been developed in the recent years. I know it's much easier to criticize, whine, complain, nagging and bitch abou it. We are all adults here. After all nobody forced us to buy SHV. We all have a choice not to buy or return it. As for the rest of us who interested sub-simming (not sub-whining) lets keep the forum on a positive note - constructive and objective. :up: Negative nonconstructive posts are very destructing and annoying :down: I hope you understand
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sdflyer, fully agree. I am having a lot of fun with the game and it can only get better. Don't worry about the forum, in a couple of weeks most of the negative critics will have moved on and we can get to work fixing this puppy...:salute:
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People who would argue that 'it is just a game' probably fall short of giving an adequate response to critisism and complains to todays games.
Because one can easily argue that a game should be recognized as a game per se, where the content or service as such is of little importance, when one ought to realize that a game is to be something enjoyable as in acturally 'playing the game'. Consider the notion of 'utilizing the game' to immediately sense the pointlessness of trivializing the game experience. The playability part is important and unfortunately, even the developers of popular Eve online obviously couldn't be bothered to relate to their 'service' as a game anymore. For Eve-Online this lack in playability part is especially revealing (about certain aspects) to those to (probably thousands of people) who have played this game for a very very very long time. Which ended up me leaving it all behind. And remember, the point of Eve-Online is to stick with it, surely even the game developers are already taking this for granted (Eve-O is a special case, being a MMO with slow/complex skill development). |
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Well, okay. Enjoy, sir. I bid you safe voyage. :salute: |
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If he loves the game as it its we can delete his read-rights of the MODS-Forum, isnt? :O:
This young Simulation is so ugly, even her own Devs can not love it....:nope: Andreas |
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What can I say life is a full of bugs . Look at Toyota Prius with its gas pedal bugs, or at Cessna Caravan with its de-cicing boots bugs. :damn: |
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I respect your choice...I don't buy a lot of things as well. |
I thought I was going to see a thread regarding the good things about sh5, but I see it went nowhere fast. :har:
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Darn, I knew there is a catch! Modes are available only for the game haters :D |
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No one who has been following the discussions here or who owns SH3 and or SH4 can say they were surprised by SH5. It is what we expected, SH3 with better graphics, a bit more depth to the underlying engine and perhaps better moddability. yes, we can all sit around, mope that Ubi should have done it differently this time and decry this game as a hopeless mess, but this is the exact same discussion we had when SH2 came out in 2001, when SH3 came out in 2005 and when SH4 came out in 2007 and with the same result, namely that if the real subsimmers want a real U-boat simulation, they have to roll up their sleeves and get to work on SH5 to build one. So you have two choices, sit on the sidelines, act like mr. cool subsimmer, pronouncing yourself as an expert on realistic subsims, because you once spent 6 hours straight playing SH3 on Auto TDC and sank 100,000 tons..:rock:, excoriate this game as "arcady" because the monitor on your desk shows bars instead of dials ..:o or we can get to work modifying this game into what we want, which is the same thing we did with SH3 and SH4 and the same thing we knew we would have to do with SH5. :ahoy: |
Ah, the old (and intellectually dishonest) Toyota analogy is brought out of mothballs once again in dialectic support of another bug-laden game from Ubi.
Here's the difference. For the Nth time, and for those who didn't get the initial memo. The sticky gas pedals on the Toyota, which people want to label as "bugs" in an effort to draw some similarity between the car and a computer game, actually killed people. Real human beings died. This game hasn't killed anyone. Leastways, not yet. Although, I suppose to be fair, and given the horrific state (already well-documented, I may add) of its current release, it's early days even for that.... :hmmm: |
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