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-   -   ...medic ¡¡¡¡¡¡¡¡ (https://www.subsim.com/radioroom/showthread.php?t=149263)

Fenixs 03-11-09 04:16 PM

...medic ¡¡¡¡¡¡¡¡
 
what is the difference between having medical crew and have not doctors?


my crew die too

.thx.

Hondo314 03-11-09 05:22 PM

My understanding is that if you have injured crew members (not dead ones), and you put them in the same quarters as an officer or PO with a medic qualification, then the injured crew member may get healed up and return to duty before the end of the patrol. Previous discussions have included speculation about whether the presence of a medic accelerates the rate at which fatigued personnel recover. However, I don't recall anyone being able to definitively demonstrate any impact of medics on fatigue recovery.

Thomen 03-11-09 05:28 PM

Quote:

Originally Posted by Hondo314
My understanding is that if you have injured crew members (not dead ones), and you put them in the same quarters as an officer or PO with a medic qualification, then the injured crew member may get healed up and return to duty before the end of the patrol. Previous discussions have included speculation about whether the presence of a medic accelerates the rate at which fatigued personnel recover. However, I don't recall anyone being able to definitively demonstrate any impact of medics on fatigue recovery.

Never had any wounded/injured crew members... only healthy or dead ones. :hmmm:

Fenixs 03-11-09 05:39 PM

Quote:

Originally Posted by Thomen
Never had any wounded/injured crew members... only healthy or dead ones. :hmmm:

...i never too... then medical qualification why?

goggles 03-11-09 05:47 PM

same problem here

i never have wounded only dead:nope:

RoaldLarsen 03-11-09 05:55 PM

Quote:

Originally Posted by goggles
same problem here

i never have wounded only dead:nope:

Different problem here. I have had wounded crew. I have had medics. Never both at the same time.

irish1958 03-11-09 07:09 PM

Currently working on a mod to remedy the medic problem. In my testing, contrary to what the SHIII manual states, the medic has no effect on fatigue or morale, only injury.

gadflyjs 03-11-09 08:35 PM

I heard that if the medic heal the wounded one before the end of the patrol, the poor guy won't get the wounded medal. I had this situation once, but not sure/remembered, and then I never put the wounded guy in the same compartment with the medic again:rotfl:

goggles 03-12-09 03:22 AM

Quote:

My understanding is that if you have injured crew members (not dead ones), and you put them in the same quarters as an officer or PO with a medic qualification, then the injured crew member may get healed up and return to duty before the end of the patrol. Previous discussions have included speculation about whether the presence of a medic accelerates the rate at which fatigued personnel recover. However, I don't recall anyone being able to definitively demonstrate any impact of medics on fatigue recovery.
really? i could swear that my crew recovers endurance with a medic in the compartment

eh... maby im just crazy:woot:

irish1958 03-12-09 07:32 AM

Quote:

Originally Posted by gadflyjs
I heard that if the medic heal the wounded one before the end of the patrol, the poor guy won't get the wounded medal. I had this situation once, but not sure/remembered, and then I never put the wounded guy in the same compartment with the medic again:rotfl:

That is true; however, you can use CMDR to do this.

={FH}=Paddy 03-12-09 10:14 AM

@ goggles: Phew, I thought I was the only one to think that too! Maybe I have been expecting it and have conditioned myself to believe that it does in fact happen!! :-?

(Twilight Zone Music.............:rotfl:)

Lt.Fillipidis 03-13-09 06:08 AM

Is it only me who accidentally tested this? :haha:
I rarelly submerge when i see tommies in flying machines so my flak gunners' survavibility is 2-3 patrols the most. So, yes. When you have medics with you, the wounded bootsmen will heal faster. And if the qualified man is an officer, then you can be sure that your bootman will be patched up and ready for the next encounter. :salute:

irish1958 03-13-09 08:33 AM

That's true; Depending upon the mod you use with SHIII, healing can be very fast. This can easily be make more realistic, however.

Hondo314 03-15-09 01:47 PM

Quote:

Originally Posted by goggles
Quote:

My understanding is that if you have injured crew members (not dead ones), and you put them in the same quarters as an officer or PO with a medic qualification, then the injured crew member may get healed up and return to duty before the end of the patrol. Previous discussions have included speculation about whether the presence of a medic accelerates the rate at which fatigued personnel recover. However, I don't recall anyone being able to definitively demonstrate any impact of medics on fatigue recovery.
really? i could swear that my crew recovers endurance with a medic in the compartment

eh... maby im just crazy:woot:

Yes, the crew member will recover his endurance with a medic in the quarters, but the medic doesn't make the recovery FASTER than it would be otherwise. There is a difference between recovering endurance and recovering from wounds.

Torvald Von Mansee 08-31-09 01:13 PM

So, is there any point in giving an officer the medic qualification? And if both he and a NCO medic are in the same compartment, do they stack?

irish1958 09-01-09 10:06 AM

Quote:

Originally Posted by Torvald Von Mansee (Post 1162734)
So, is there any point in giving an officer the medic qualification? And if both he and a NCO medic are in the same compartment, do they stack?

In the only test I did on this, there was no difference. However, I only tested it once. Also, again with very limited testing, I could see no difference between the officer having the qualification and the NCO. If the NCO had more than one qualification, it appeared that only the first one worked.
Again, I have done only very limited testing on this question.

Torvald Von Mansee 09-01-09 02:00 PM

Quote:

Originally Posted by irish1958 (Post 1163275)
In the only test I did on this, there was no difference. However, I only tested it once. Also, again with very limited testing, I could see no difference between the officer having the qualification and the NCO. If the NCO had more than one qualification, it appeared that only the first one worked.
Again, I have done only very limited testing on this question.

Okily dokily!! tyvm

JHuschke 09-01-09 03:51 PM

Yes, I wouldn't put them in the same compartment with a medic unless they were extremely wounded otherwise they will recieve the Wounded Badge, in most cases I haven't had any wounded or dead on the U-93. :ping: They will never get me!

Uncle Goose 09-02-09 04:44 AM

In real life there was a medic on board but this was no doctor, more a male nurse. He could take care of small wounds, set broken bones and the like but he could not perform surgery (like when one was hit by shrapnel or bullets). I have noticed that if crew-members get wounded that they sometimes heal and other times don't heal when put together with a medic. It seems to depend how badly wounded they are.

Melonfish 09-02-09 05:06 AM

my flak gunner earned the wound badge along with his Iron cross for shooting down a twin engined jobbie that was attacking us, he took a round in the process and he made it back alive.
he's back onboard now gunning away happily on his zweiling.


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