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-   -   Torpedo Dials for Attack Peri & UZO for German Boats (https://www.subsim.com/radioroom/showthread.php?t=136154)

FLB Sale U999 05-01-08 08:47 PM

Torpedo Dials for Attack Peri & UZO for German Boats
 
Hi All.


Long time ago for me to find some time to play with U-Boats...

I have done a long time before a small mod for SHIII where u had the Torpedoe- Setting Dials in all Scopes and the UZO.

That was very usefull for manuall shooting and very comfortable to set all important Torpedoesettings directly in Attackperiscope or UZO.

Missed that in SHIV U-Boats. So i tried to implement that into this sim.

The zone-line in the new menu_1024_768.ini is a little bit tricky and i still do not know how every part there works.

Got the mod to work now in game so maybe it is interesting for someone esle.


THIS MOD IS ONLY FOR SHIV U-BOAT ADDON 1.5, ONLY FOR GERMAN BOATS.

This Mod is made for the resolution: 1280 x 960.

But it can also run under other resolutions, higher or lower, needs then just a little bit finetuning for the positions which is explained at the end of the included readme.

With this mod u will get 5 Torpedoedials from the Attack Map into ur Attack Periscope and ur UZO. The Observation Periscope will stay what it is, just for observation.

These Dials are implemented.

- Topedoedepth
- Torpedoespeed
- Torpedoepistol
- Torpedoesalve

- Tubeselction if Salve active
- Spreadangle for Salve

Those are completely docked at the Tubes Selectionpannel down under, so it slides with them in and out with the Autohide button. U can still use the Notizblock at the top right just by sliding the Dials out.


A lot of new Blocks are added into the dials.cfg and the menu_1024_768.ini, but don`t be afraid, it is all just copy&paste :)


The Graphics aren`t maybe perfect and on ur standards, but for me was the function more important for the moment. Feel free to change whatever u like....


Here 3 Screenies:

http://img216.imageshack.us/img216/1299/peri1kr6.jpg


http://img81.imageshack.us/img81/145/uzons8.jpg


http://img216.imageshack.us/img216/7...olutiontv8.jpg


Maybe someone needs those dials, so have fun with that and good hunting.

Downloadlink:
http://rapidshare.com/files/11188551..._V1.5.rar.html


Everyone is free to change, add, update, combine or whatever he want`s. U don`t have to ask or put me in credits if you change, overwork or combine it with other mods. Feel free to do with this mod and files whatever u like.



Note:
It is very nice to see how much this community still works on those 2 games SH3 and SH4.

I have downloaded some really great great mods here and wann thank all of u for each ones efforts to keep this great U-Boat Sims alive.

Awesome to see what "some small Modders" could do for the Feelings and atmosphere in this Sim! Keep that work on guys, wish i could have more time again for modding....


Best wishes Sale

joegrundman 05-01-08 08:56 PM

Hey Sale! An honour to meet you :D

Your original work has been much appreciated:up:

joe

u.Prestige 05-01-08 11:34 PM

:arrgh!:Nice to see this in SH4:arrgh!::arrgh!:
Is it possible to import WAC style HUD into SH4?

MONOLITH 05-02-08 12:07 AM

Beautiful! Thank you.

dcb 05-02-08 12:28 AM

I was waiting this for a long time. Many thanks:rock:

FLB Sale U999 05-02-08 06:40 AM

HI.


Nice to hear that my previos work was liked.


"Is it possible to import WAC style HUD into SH4?"


Sry, what is the WAS Style?


Don`t know that.

longam 05-02-08 07:37 AM

I'll be adding this to my every changing menu file. Thank you!

FYI: They have a good tut here that explains everything in the zone line.

Carotio 05-02-08 08:44 AM

Thank you very much :up:

I used your SH3 version too :yep:

M. Sarsfield 05-02-08 08:51 AM

Yeah! Now I don't have to go to the attack map all the time. Thanks! :up:

u.Prestige 05-02-08 08:54 AM

Quote:

Originally Posted by FLB Sale U999
HI.


Nice to hear that my previos work was liked.


"Is it possible to import WAC style HUD into SH4?"


Sry, what is the WAS Style?


Don`t know that.

It's UZO and attack periscope interface in SH3 WAC supermod, with which you can operate TDC without going to F6 screen, and it was different from NYGM HUD.
It can be found in "Racerboy's HUD for milkman" also.

joegrundman 05-02-08 08:55 AM

I believe it is your work in WAC FLBSale U999, maybe with some rearrangements and other additions too.

FLB Sale U999 05-03-08 05:28 PM

Hi,



didn`t know that mod.


Looks great, nice to see what how that mod was upgradet to. :)



I have not the time to built all those Dials into the Peris at the moment.
It`s a hugh amount of work needed there and i cannot start there because i maybe couldn`t finish that in the next few weeks.

I am sorry for that guys.


The Problem is that there is a lot of editing the menu.ini blocks...


I couldn`t just copy & paste these 5 Dials with this TDC mod and include it into the "new" SHIV menu.ini.
These new Zone-line is a little bit complicated for me, but not impossible to get through :)


Tried today a little bit to implement a big Compass and a Big 260 Meter Depthgauge for slideout like i did that before in SHIII.

Everything works great but only this damn Phantom field where u cannot click on is a big problem. so i decided to don`t buitl this mod anymore. Cannot get rid of that transparent Field where u cannot click on or use anything behind it.
In the SHIV menu.ini works the Sliding Section different then in SHIII :( Can`t get trough it. The only thing i know is that it is a Problem of the

Type=1031;Stat bmp array

which seems to be the problem of this SlidingPhantomfield....


Would be great to have a bigger Compass in the game, but until that problem isn`t solved, it will not work porperly like it should.

Just a Tip for the poeple which tried to add new Sliding Groups into this game.



So for the moment i have no time for modding anymore :(

Maybe in the future.


Have fun with the TDC Dials mod.




Greetings Sale

Sailor Steve 05-03-08 06:47 PM

Nice to see you again, Sale. I still play SH3 and still use the 'Simfeeling 6-Dials' mod.:rock:

u.Prestige 05-03-08 08:37 PM

Fleet boats and U-boats use the same menu_1024_768.ini or use different file?:hmm:

FLB Sale U999 05-05-08 03:02 PM

Hi,


SHIV 1.4 & 1.5 are using the same menu_ini.

The differenz between SHIV`s 1.4 & 1.5 menu_ini to SHIII is the Problem.

Not directly the new Zone-Line, but things like the Slideout Phantomfield.....


Also in SHIV the dials in the dials.cfg are little bit different. Exactly the Maindials in ur HUD are changed in SHIV 1.5 by code because of the switching in SHIV between Uboats and Fleetboats....


Greetings Sale

FLB Sale U999 06-22-08 09:26 AM

Hi all,



A small edition of this Mod for those who would prefer to have the TARGET SPEED Dial instead of the SPREAD ANGLE in this mod.

DCB asked me to make that, so maybe it could be also helpfull for other players which would like to set the target speed manually rather in the Peri and UZO then only on the TDC Map....


Screeny for better imagine:

http://img57.imageshack.us/img57/223...6221621ce0.jpg

The installation is easy, just copy&paste and replacing some Blocks...

Ok, here u go.

First Change in ur dials.cfg:

Add 2 Numbers to ur DialsNo=XX at the top of the File.

Then find this block ([DialXX] Numbers u have to find and change by urself):

[DialXX]
Name=Spread_angle; FLB Sale`s Torpedo Anzeigen, Torpedofächerwinkel Peri
Type=33; DIAL_SPREAD_ANGLE
Cmd=Set_spread_angle
Dial=0x2620B002
CrtVal=0x2620B001
NewVal=0x0
DialVal=0,180
RealVal=0,20; degrees
Circular=Yes
CmdOnDrag=Yes

and change it into this one:

[DialXX]
Name=Sol_Speed;Attack Peri
Type=28; DIAL_SOL_SPEED
Cmd=Set_TDC_target_speed
Dial=0x2620B002
CrtVal=0x2620B001
NewVal=0x0
DialVal=15,345
RealVal=0,55; knots
Circular=Yes
CmdOnDrag=Yes
SndStep=1
SndList=1,Menu.TDC.Speed,55

Next find this block:

[DialXX]
Name=Spread_angle; FLB Sale`s Torpedo Anzeigen, Torpedofächerwinkel UZO
Type=33; DIAL_SPREAD_ANGLE
Cmd=Set_spread_angle
Dial=0x2820B002
CrtVal=0x2820B001
NewVal=0x0
DialVal=0,180
RealVal=0,20; degrees
Circular=Yes
CmdOnDrag=Yes

and change it into this one:

[DialXX]
Name=Sol_Speed;UZO
Type=28; DIAL_SOL_SPEED
Cmd=Set_TDC_target_speed
Dial=0x2820B002
CrtVal=0x2820B001
NewVal=0x0
DialVal=15,345
RealVal=0,55; knots
Circular=Yes
CmdOnDrag=Yes
SndStep=1
SndList=1,Menu.TDC.Speed,55


and for last add these 2 new blocks at the end of that file and change the DialXX numbers:

[DialXX]
Name=Sol_Torp_Speed; FLB Sale`s Torpedo Anzeigen, Torpgeschwindigkeit Peri
Type=17; DIAL_TORP_SPEED
Dial=0x0
CrtVal=0x2620B004
NewVal=0x0
DialVal=0,360
RealVal=0,60; knots
Circular=Yes

[DialXX]
Name=Sol_Torp_Speed; FLB Sale`s Torpedo Anzeigen, Torpgeschwindigkeit UZO
Type=17; DIAL_TORP_SPEED
Dial=0x0
CrtVal=0x2820B004
NewVal=0x0
DialVal=0,360
RealVal=0,60; knots
Circular=Yes

Save that file and now open ur menu_1024_768.ini.

Find in ur ini these Blocks in ur Attack Peri Sektion (G26 IXXX):
U have to renumber maybe the IXXX Numbers!!! I just took my ones, but u have to look which numbers u have there and renumber them if it is needed...


[G26 I172]
Name=Spread angle; FLB Sale`s Torpedo Anzeigen, Torpedofächerwinkel Peri
Type=1026;Menu group
ItemID=0x2620B000
ParentID=0x2620A000
Pos=137,0,140,187
Zone= -137 0 140 187 1 1 0x2620A000 0 0 0x2620B000 0 0 0 0
Color=0xFFFFFFFF

[G26 I173]
Name=Glass
Type=1031;Stat bmp array
ItemID=0x2620B003
ParentID=0x2620B000
Pos=4,-21,133,133
Zone= 4 -21 133 133 0 0 0x2620B000 0 0 0x2620B003 0 0 0 0
Materials=2
Display=0;No stretch
Mat 0=data/menu/gui/Layout/FLBTDC.dds
Crop 0=0.257813,0.00195313,0.259766,0.259766
Mat 1=data/menu/gui/Layout/FLBTDC.dds
Crop 1=0.257813,0.00195313,0.259766,0.259766
MatFlags=0x9
TexFmt=0x9
Drag=false
BmpState=0
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G26 I174]
Name=Val
Type=1031;Stat bmp array
ItemID=0x2620B001
ParentID=0x2620B000
Pos=56,-39,30,98
Zone= 56 -39 30 98 0 0 0x2620B000 0 0 0x2620B001 0 0 0 0
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/Layout/FLBTDC.dds
Crop 0=0.830078,0.185547,0.0585938,0.191406
MatFlags=0x9
TexFmt=0x9
Drag=false
BmpState=0
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G26 I175]
Name=Dial
Type=1031;Stat bmp array
ItemID=0x2620B002
ParentID=0x2620B000
Pos=5,-24,130,130
Zone= 5 -24 130 130 0 0 0x2620B000 0 0 0x2620B002 0 0 0 0
Color=0xFFFFFFFF
Materials=1
Display=0;No stretch
Mat 0=data/menu/gui/Layout/FLBTDC1.dds
Crop 0=0.00195313,0.00390625,0.253906,0.507813
MatFlags=0x9
TexFmt=0x9
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G26 I176]
Name=Perihintergrund
Type=1030;Static bmp
ItemID=0x2620B0004
ParentID=0x2620B000
Pos=0,0,350,320
Zone= -155 2 350 320 0 1 0x262B000 0 0 0x26200004 0 0 0 0
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/Layout/Perihintergrund.dds
Crop 0=0,0,1,1
MatFlags=0x29
TexFmt=0x9

and replace those blocks with this blocks and maybe renumber ur IXXX Numbers if necessary:


[G26 I172]
Name=Speed; Target Speed Dial
Type=1026;Menu group
ItemID=0x2620B000
ParentID=0x2620A000
Pos=137,0,140,187
Zone= -137 0 140 187 1 1 0x2620A000 0 0 0x2620B000 0 0 0 0
Color=0xFFFFFFFF

[G26 I173]
Name=Glass
Type=1031;Stat bmp array
ItemID=0x2620B003
ParentID=0x2620B000
Pos=4,-21,133,133
Zone= 4 -21 133 133 0 0 0x2620B000 0 0 0x2620B003 0 0 0 0
Materials=2
Display=0;No stretch
Mat 0=data/menu/gui/tdc/tdc_metric.tga
Crop 0=0.257813,0.00195313,0.259766,0.259766
Mat 1=data/menu/gui/tdc/tdc_metric.tga
Crop 1=0.519531,0.00195313,0.259766,0.259766
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=0
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G26 I174]
Name=Val
Type=1031;Stat bmp array
ItemID=0x2620B001
ParentID=0x2620B000
Pos=56,-39,30,122
Zone= 55 -28 30 122 0 0 0x2620B000 0 0 0x2620B001 0 0 0 0
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/tdc/tdc_metric.tga
Crop 0=0.939453,0.181641,0.0585938,0.238281
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=0
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G26 I175]
Name=Dial
Type=1031;Stat bmp array
ItemID=0x2620B002
ParentID=0x2620B000
Pos=5,-24,130,130
Zone= 5 -24 130 130 0 0 0x2620B000 0 0 0x2620B002 0 0 0 0
Color=0xFFFFFFFF
Materials=1
Display=0;No stretch
Mat 0=data/menu/gui/tdc/tdc_metric.tga
Crop 0=0.509766,0.525391,0.251953,0.251953
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G26 I176]
Name=Torp speed dial
Type=1031;Stat bmp array
ItemID=0x2620B004
ParentID=0x2620B000
Pos=0,0,74,74
Zone= 34 -52 74 74 0 0 0x262B000 0 0 0x2620B004 0 0 0 0
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/tdc/tdc1.tga
Crop 0=0.00195313,0.523438,0.144531,0.289063
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G26 I177]
Name=Perihintergrund
Type=1030;Static bmp
ItemID=0x2620B0005
ParentID=0x2620B000
Pos=0,0,350,320
Zone= -155 2 350 320 0 1 0x262B000 0 0 0x26200005 0 0 0 0
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/Layout/Perihintergrund.dds
Crop 0=0,0,1,1
MatFlags=0x29
TexFmt=0x9

Now the UZO Sektion G28 IXXX:

Find this blocks and like before whatch for ur IXXX Numbers there:


[G28 I158]
Name=Spread angle; FLB Sale`s Torpedo Anzeigen, Torpedofächerwinkel UZO
Type=1026;Menu group
ItemID=0x2820B000
ParentID=0x2820A000
Pos=137,0,140,187
Zone= -137 0 140 187 1 1 0x2820A000 0 0 0x2820B000 0 0 0 0
Color=0xFFFFFFFF

[G28 I159]
Name=Glass
Type=1031;Stat bmp array
ItemID=0x2820B003
ParentID=0x2820B000
Pos=4,-21,133,133
Zone= 4 -21 133 133 0 0 0x2820B000 0 0 0x2820B003 0 0 0 0
Materials=2
Display=0;No stretch
Mat 0=data/menu/gui/Layout/FLBTDC.dds
Crop 0=0.257813,0.00195313,0.259766,0.259766
Mat 1=data/menu/gui/Layout/FLBTDC.dds
Crop 1=0.257813,0.00195313,0.259766,0.259766
MatFlags=0x9
TexFmt=0x9
Drag=false
BmpState=0
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G28 I160]
Name=Val
Type=1031;Stat bmp array
ItemID=0x2820B001
ParentID=0x2820B000
Pos=56,-39,30,98
Zone= 56 -39 30 98 0 0 0x2820B000 0 0 0x2820B001 0 0 0 0
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/Layout/FLBTDC.dds
Crop 0=0.830078,0.185547,0.0585938,0.191406
MatFlags=0x9
TexFmt=0x9
Drag=false
BmpState=0
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G28 I161]
Name=Dial
Type=1031;Stat bmp array
ItemID=0x2820B002
ParentID=0x2820B000
Pos=5,-24,130,130
Zone= 5 -24 130 130 0 0 0x2820B000 0 0 0x2820B002 0 0 0 0
Color=0xFFFFFFFF
Materials=1
Display=0;No stretch
Mat 0=data/menu/gui/Layout/FLBTDC1.dds
Crop 0=0.00195313,0.00390625,0.253906,0.507813
MatFlags=0x9
TexFmt=0x9
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G28 I162]
Name=UZO Hintergrund
Type=1030;Static bmp
ItemID=0x2820B0004
ParentID=0x2820B000
Pos=0,0,350,320
Zone= -155 2 350 320 0 1 0x282B000 0 0 0x28200004 0 0 0 0
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/Layout/Perihintergrund.dds
Crop 0=0,0,1,1
MatFlags=0x29
TexFmt=0x9



and replace those blocks with this ones and maybe renumber ur IXXX Numbers if necessary:


[G28 I158]
Name=Speed; Target Speed Dial
Type=1026;Menu group
ItemID=0x2820B000
ParentID=0x2820A000
Pos=137,0,140,187
Zone= -137 0 140 187 1 1 0x2820A000 0 0 0x2820B000 0 0 0 0
Color=0xFFFFFFFF

[G28 I159]
Name=Glass
Type=1031;Stat bmp array
ItemID=0x2820B003
ParentID=0x2820B000
Pos=4,-21,133,133
Zone= 4 -21 133 133 0 0 0x2820B000 0 0 0x2820B003 0 0 0 0
Materials=2
Display=0;No stretch
Mat 0=data/menu/gui/tdc/tdc_metric.tga
Crop 0=0.257813,0.00195313,0.259766,0.259766
Mat 1=data/menu/gui/tdc/tdc_metric.tga
Crop 1=0.519531,0.00195313,0.259766,0.259766
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=0
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G28 I160]
Name=Val
Type=1031;Stat bmp array
ItemID=0x2820B001
ParentID=0x2820B000
Pos=56,-39,30,122
Zone= 55 -28 30 122 0 0 0x2820B000 0 0 0x2820B001 0 0 0 0
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/tdc/tdc_metric.tga
Crop 0=0.939453,0.181641,0.0585938,0.238281
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=0
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G28 I161]
Name=Dial
Type=1031;Stat bmp array
ItemID=0x2820B002
ParentID=0x2820B000
Pos=5,-24,130,130
Zone= 5 -24 130 130 0 0 0x2820B000 0 0 0x2820B002 0 0 0 0
Color=0xFFFFFFFF
Materials=1
Display=0;No stretch
Mat 0=data/menu/gui/tdc/tdc_metric.tga
Crop 0=0.509766,0.525391,0.251953,0.251953
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G28 I162]
Name=Torp speed dial
Type=1031;Stat bmp array
ItemID=0x2820B004
ParentID=0x2820B000
Pos=0,0,74,74
Zone= 34 -52 74 74 0 0 0x282B000 0 0 0x2820B004 0 0 0 0
Materials=1
Display=5;Linear&rotation
Mat 0=data/menu/gui/tdc/tdc1.tga
Crop 0=0.00195313,0.523438,0.144531,0.289063
MatFlags=0x9
TexFmt=0x0
Drag=false
BmpState=1
NeedFocus=true
SelOne=false
IdGroup=0
StatesColors=0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF

[G28 I163]
Name=UZOhintergrund
Type=1030;Static bmp
ItemID=0x2820B0005
ParentID=0x2820B000
Pos=0,0,350,320
Zone= -155 2 350 320 0 1 0x282B000 0 0 0x28200005 0 0 0 0
Color=0xFFFFFFFF
Materials=1
Display=2;Linear
Mat 0=data/menu/gui/Layout/Perihintergrund.dds
Crop 0=0,0,1,1
MatFlags=0x29
TexFmt=0x9

Thats all, save and ur done ;)

Should work, testet it and it works.

Have fun, greetings Sale

keltos01 06-22-08 01:15 PM

excellent ! will try it right away :)

Do you think I might add it to my japanese sub mods, crediting you for it off course ?

Carotio 06-22-08 03:58 PM

Hi, I was wondering, if it would be possible to fix these options elsewhere?
I mean so that the notebook is visible again. To be more precise, I mean like this:

http://i7.photobucket.com/albums/y28...tio/uzons8.jpg
http://i7.photobucket.com/albums/y28...o/peri1kr6.jpg

Carotio 06-30-08 06:00 PM

I didn't get any response to my request, hmm...

Well, so I allowed myself to create a modified version, I only lack to find out how to put in the extra dial in the center, ti the target speed dial.

Anyway for now it looks like this:
http://i7.photobucket.com/albums/y28...o/SaleMod2.jpg

Sailor Steve 06-30-08 09:36 PM

Carotio, I would have responed but I still can't get the U-boat version yet. Still, I like where you've put them. I like seeing the clipboard too.

Are they permanent, or 'pop-up'?


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