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Why do I have time for two cups of coffee ?
I now have GWX 2.0 running fine now but the load time is excessive. Not one cup of coffee but two. What can I do to minimize load time of a saved mission ?
Regards Jib01 :hmm: :hmm: :hmm: |
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Hi!
i visibly shortened my loading times when i upgraded my pc memory from 1024 to 2048MB. But you can reduce it a bit adding Lite Harbour Traffic mods, too; or disabling what on your pc uses memory, for example antivirus background running, internet connection.. bye! S.75 |
Without knowing how your system is set up, it is hard to tell...
GWX is load intensive - meaning it has to load an awful lot of stuff into it to get it all to run. Having said that... Put as much memory in the machine as it will take. At LEAST 2 Gig worth if not more. Make sure all of your unnecessary processes are shut down. Make sure that your hard drive is defragmented. Load as few a mods as you can. A more 'drastic approach' would be to look at the speed of your hard drive. If you have the money, it might pay to upgrade it to a faster one - perhaps even with a SATA interface. Hope this helps. |
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Regards Jib01 |
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RDP |
i cannot BELEIVE it.:nope:
a man complaining about too much time for coffee. damn, you should go see your boss and ask what his take on the matter is.:rotfl: |
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The default GWX configuration contains all the campaign elements for the Arctic, Atlantic, and Mediterranean theaters, with specific elements to support those single player missions that occur in the Indian Ocean. There is an option for a Black Sea-only campaign for folks who are in the Black Sea, and an Indian Ocean-only campaign for those who are already in the Indian Ocean and who aren't planning on returning to Europe on the current patrol. There is also a "Merged" campaign that includes the default campaign, the Black Sea, and Indian Ocean campaigns in one file. This option has to be specifically enabled, and is used when you are planning to transit between the Atlantic Ocean and the Indian Ocean, or if the longer load time doesn't bother you. The Silent Hunter III game engine loads in every campaign action for the entire war, and World War II was a big war; for example, it will load in the D-Day invasion even if you're still in September 1939. It's my understanding that Silent Hunter IV only loads about six months of the campaign, so its load times are much shorter, but until and unless GWX switches to the Silent Hunter IV engine I'm afraid there's not much we can do beyond what folks have already suggested. Pablo |
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because if its a career game I cant help you but if its a single mission this will help you. just be forewarned that some of the GWX included missions are overlayed on the campaign layer for participant units so those missions would not be compatable. this is true for gwx missions as of the 2.0 release I dont know if it is true or not for earlier missions I never had any trouble with the 1.03 ones I played though. M http://www.subsim.com/radioroom/showthread.php?t=103633 Regards. M |
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Regards Jib01 :smug: :smug: :smug: |
Man!!
I run more stuff on loading then most and I can not drink 2 cups of coffee in the load time!! Are you like, Power chugging those 2 cups? :o |
I have a campaign loading time of about 3 minutes which I think is long but I read somewhere that one Kaleun has a loading time of 20 (!) minutes. So I guess it's not too bad for me. Not sure I would play the game at all if it took me that long.
P4 3 Ghz 2 GB RAM 800 Mhz FSB S-ATA HD |
lo all
my campaign load times was around ten mins.....but when i installed "lite harbour traffic" it cut it by a couple o minutes...........gwx is worth the wait tho!!! |
Verdammt!
I'm going to answer this question fully and with no possible comeback. It will leave you in now doubt as to why GWX takes time to load. . . . . . . . . . As soon as I get home in about 1hr.:arrgh!: :rotfl: |
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no manual targeting possible after that...:roll: cheers, Garrincha |
Right then....:D
Here's the vital stats. View these and then try to argue that the load times are unreasonable. Stock 1.4b: Air Units = 13 Sea Units = 49 U-Boats+Subs = 8 SCR Campaign = 19249 lines RND Campaign = 402082 lines LND Campaign = 11968 lines Total = 433299 GWX 2.0: Air Units = 40 Sea Units = 182 U-Boats+Subs = 24 SCR Campaign = 486859 lines RND Campaign = 629050 lines LND Campaign = 53925 lines Total = 1169834 :o :rotfl: Thats a 169.98% increase in campaign scripting alone. Don't forget, when you click START, all the items above are loaded each & every time into your PC's memory. :hmm: Are you starting to understand why GWX takes a bit longer to load?:arrgh!: BBW's keyboard must be smoking!:rotfl: |
Well don't get me wrong, I am not dissing GWX here. It is an awesome mod. I am merely expressing my own impatience...:smug:
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Now I'm a coffee drinker.
I haul ground coffee into the house in the 55 gallon drum! Drum-O-Coffee!!! But some of you must be doing the intraveineuse feed or doing shooters!!! :o Heck! You get that wired up and a minute car wash would be WAY to slow! :lol: Put the coffee down and step away from the computer!!! Don't make us Taser you!!! :stare: |
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