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LuftWolf and Amizaur's Weapons and Sensors Database Mod v3.07---Now Available!!!
I want to thank you guys for bearing with me on all these versions, I really hope I've got a stable version now!
Thanks again to OS for making the installers! Here is the LWAMI v3.07 update to the readme: Quote:
I hope I can too this time! :) Cheers, David From OneShot: Quote:
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The 3.07 Upgrade package is on my site. As soon as I get a full install version I'll put it up, too. :cool:
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OH Heck,
Guess I am in trouble I Moved the LWAMI _V307_Final folder to Mods section JSGME added the line in JSGME to ini flile then I removed LWAMI Ver305 and installed V307 Did not install ver 306:down: Guess it's back to drawing Board I guess it can be fixed? Lane :cry: |
You're ok, no problem.
As long as you have the 3-d models in your graphics archive. To test it, enable v307 and see if you have the new Typhoon model in the USNI Reference, if you do, then you're fine. Cheers, David PS Be sure you have the latest files. The "FINAL" files are actually out of date. The latest files are available at the top of this thread. |
LF,
Thank's for that info I ran DW with 307 and have I guess the new SSBN Typhoon It has a Black Hull with pointed Nose and Red on Bottom? and removed 307 and checked and it a Grey Looking Hull with a stubby nose. that would be the basic DW patch 104. I may have to install those new files above I had the LWAMI_V307_Final the one you wanted the guys to test guess that was a Beta? Will download the files at top. So You think I will be ok not installing 306 since I ran the graphics installer in ver 305.? Question? Since I did not install 306 and just have 305 will I need to install 305 then 307 over the top? And is there a way to add the splash screen icon that came with Ver 306 Thank's LF Regards Lane |
Lane, my suggestion to you at this time is to hold off until Oneshot makes the full 3.07 distributions and install from there to get the splash screen. It should be fairly soon and it will just take care of everything all at the same time. :)
Cheers, David |
Thank's David,
That's what I will do:D Thank's for your help Lane :D |
As of the writing of this post, the above files have been updated due to an error on our part.
The files above are now the correct files. Please uninstall your previous 3.07 and reinstall if this post was not written at the time of your download. We'll get this right the first time, sometime soon. :) Cheers, David |
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Kara Launcher #271: 72 Missiles x 35 Reloads=2520 Pics SA-N-1 Goa.... "Nursery Of The Bugs"... Chinese "Kuznetzov" - Still Without Weapons:hmm: . Similar Mistakes - Hundred. See Closely Your DBase :o :o :o . Cheers :p ! |
@GrayOwl : Just being curious but did you check the Stock DW database for those numbers and entries on those issues ... I'm guessing here, but I would say those errors are in that db as well. If I'm right then SCS is to blame for getting it wrong in the first place and certainly not Lw for not fixing one of many errors being prevalent in the Stock Db.
Aside from that ... seems that LwAmi has come really far given that the only issues are very very minor in the big scheme of things. Great Job Lw ... I definitly have to take the P3 out for a whirl to check out the new toys :up: Cheers OS |
Well done LW & Co and thanks. :|\\
Those Captors are pretty cool - I might take to the skies more often now. ;):up::rock: |
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The correction of a database is displaced only to one aspect - improvement of the American platforms - if you blind I have shown where you to look in a database. Or you do not have eyes? If this product [Lwami] wants to be worldwide employments, it is necessary to have the correct relation [Not interested ] to platforms only concerning to USA. |
Great Job LWAMI Team :up:
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Agreed. Great job!
:rock: |
On the other hand...
When I run the 'Full' install, I get the following: http://www.subguru.com/Could_not_open_error.jpg Had the same problem with 3.06, as I recall. :-? I had to manually copy the 3d.ndx and 3d.grp files from DW's Graphics folder into the LwAmi_mod/Graphics folder and re-run the installer. |
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Installed LWAMI ver 307 Full Version Download from CADC this afternoon.
Got looking at Ver307 folder and saw Graphics Folder and remmber from Ver305 install that I had to run the InstallGFX So I did again I think it just overwrite the files I had from the Ver305 Install. I guess you don't have to do anything to Graphics folder Said something removing files if you like:D No thank's I will leave them installed the LWAMI mod with JSGME Got the nice splash screen and took off on the Sicilian Wedding mission To see if I can pick that umpire from the Helo:D east of Tango. If not :arrgh!: I may grab that SAM Launcher and the umpire can swim to the SSN760 :cool: Later, Lane SSN760 |
Bill, I concur. I've corrected some of the links and posted the separate model pack. We're still working out the details of the installer.
It works on OS's machines, and also on some other's but apparently not on yours or mine and a few others. For now, I think the safest bet is just to take down the "Full" package and link the model pack separately. I've included instructions on how to install them. Here is the direct link to download the model pack: www.commanders-academy.net/luftwolf/LWAMI_v3xx_Model_Pack.zip . Cheers, David |
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Adding numbers and changing parameters is very uninteresting work, and also very easy. Beyond that, it's pretty silly to invest that sort of time into a catalogue of information accessed by something with basic flaws that make it largely irrelevant what the object parameters are. So I've chosen to invest my time so far in improving DW in substantial ways, which has meant making changes in the most necessary places first, rather than entering a catalogue of information and calling it "realism modding" or whatever. Ideally, someone who actually is familiar with modern navies would have been working with me at the same time to make changes to the database that aren't necessarily related to the project I was working on. However, such a person did not and still does not exist. When there is no more work to do on the game, I'll start to polish the database, which is going to be sooner than you might think. Perhaps I've saved it for last because it really does mean the end of interesting work and the beginning of data entry, which has it's own rewards but isn't the reason I started modding DW. BTW, the Chinese Kuz. CVG is a rusting hulk, with no weapons, in real life, owned by a Chinese holding company. Quote:
On top of that I have "russified" the Russian and Chinese platform designations and added many Russian and Chinese playable hulls in addition to the game. There are literally hundreds of places you could point to in the database and pull out whatever degree of ineptitude and bias you want from me, but if those same places are in the stock database, then it means I haven't gotten to it yet not that I've made any conscious effort to set things that way. If you have some suggestions that do not fall into the catagory of something I OBVIOUSLY have to change when I have the time, please let me know. I depend on feedback for this project to be successful. Cheers, David |
@Bill, I've checked again with OneShot and the Full installer is performing as it should for both of us.
I can't think of anything that would be causing problems for you, unless you are not running a Windows XP machine (the 3d.grp files are copied over by the batch file using the "xcopy" command). Cheers, David PS Oneshot uploaded another version that uses the copy command instead, perhaps you can try that one? (the files have been swapped out at the same link) |
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