panthercules |
08-22-06 08:13 PM |
Quote:
Originally Posted by P_Funk
I'm not sure about the rest ofyou guys cause I didn't read the whole thread but I have become used to the 16km atmouspheric mod in GW so when i tried this one out it reduced visibility down below that mark on a clear day (I had saved within 16 km of a convoy but when I loaded with the new mod installed it was beyond my sight and my crew couldn't identify it like before).
So if ithere is a way for it to work up to 16km then I'd be sold but otherwise I needmy 16km!
Thanks.
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Yeah - I wound up having to uninstall this version 'cause I couldn't handle the square moon and other 16k glitches, but I really like the idea here and I hope this gets fixed so it will work with the 16K mod.
I could really have used some moonlight last night to help me see the flags and avoid torpedoing those two Portuguese freighters - fortunately, with the NYGM/GW damage model they took long enough to sink (if they ever did) that I was able to steam away in time to avoid getting "credit" for sinking those neutral ships - I like to think they were rescued/salvaged by some passing convoy before they went down :) Alternately, I could really have used someone getting those lighted ships of Anvart's incorporated into a GW-compatible mod so those Portuguese merchants would have been traveling with lights on and I could have saved the torps and the embarrassment :yep:
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