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-   -   How is the DW Sim working with the new 1.03 Beta patch? (https://www.subsim.com/radioroom/showthread.php?t=86845)

XabbaRus 12-07-05 04:54 AM

Hey Sub Sailor, didn't think you were knocking anyone...

I'd love to hear some of those arguments...as long as someone else was buying the drinks :up:

Jamie 12-07-05 10:41 AM

Re: Emergency Blow
 
Quote:

Originally Posted by Sub Sailor
The current setup of DW to more accurately reflect, at least US subs capabilities- needs to have Towed Arrays deploy faster, and the boats dive faster.

I think Hutch has figured out the dive rate issue (along with numerous others) but the TA deployment is a new one... We'll take a look.

Sub Sailor 12-07-05 06:46 PM

To right
 
XABBaRUS,
Put a couple of Brits, couple US, and an Aussie for balance---and enough good beer-you got subs that fly and well any number of things most people would think was impossible.

Now if we could arrange to have the same group but add some fellows from the Russia Sub Fleet we would have a heck of a discussion, No airdales-they poke your eye out when they talk. :rotfl:

Have a great one,

Ron Banks MMCM(SS), USN(Ret)

Ramius 12-07-05 06:56 PM

Re: To right
 
Quote:

Originally Posted by Sub Sailor
XABBaRUS,
Put a couple of Brits, couple US, and an Aussie for balance---and enough good beer-you got subs that fly and well any number of things most people would think was impossible.

Now if we could arrange to have the same group but add some fellows from the Russia Sub Fleet we would have a heck of a discussion, No airdales-they poke your eye out when they talk. :rotfl:

Have a great one,

Ron Banks MMCM(SS), USN(Ret)

Guess that means you are all coming over to the UK then :up: :up:

Sub Sailor 12-07-05 07:01 PM

OF Course
 
XABBaRUS;
Well of course you got the good beer-we will meet in Faslane, I assume it is still opened.

Ron

XabbaRus 12-07-05 07:08 PM

Tell you what, come up to Aberdeen and I'll show you some good places....

Sub Sailor 12-07-05 09:39 PM

Might do that
 
XABBaRUS;
Funny you said that, I have been thinking about that, and our 25th wedding anniversary is comming up.
I have wanted to return to Scotland for a long time, I loved the country and the people. I was sorry to see us leave.
I was truly one of the best places to go I thought.
I gave thought to retiring there, but leaving my own country was something I could not do.

Thanks,

Ron Banks MMCM(SS), USN(Ret)

LuftWolf 01-01-06 06:01 PM

Bump! :-j

Deathblow 01-01-06 09:18 PM

I vote for a second beta patch, with the dive rates and FFG speeds fixed.

1.03 beta #2 please :yep:

Kazuaki Shimazaki II 01-03-06 12:31 PM

Changing Speed on the FFG-7
 
Am I the only one who has trouble with changing it on the bridge using the "Ordered" thing?

When I put my cursor over the "Ordered" speed section, it should turn into a finger and let me change the speed of my frigate, but it doesn't. Instead, it tends to stay locked on 29 knots whatever speed I have ordered.

And I also (I think it was already mentioned) have the problem where if I change speeds, the RPM and pitch readouts don't change appropriately and I cannot get to the speeds I want.

There are no other problems I can see, but then I'm a beginner.

LuftWolf 01-03-06 12:41 PM

:oops:

You are probably using LWAMI 3.00b.

Changing the prop diameter to increase the acceleration of the FFG (as in stock 1.03b it is very slow) had the unwanted and unexpected side effect of intefering with the interface.

SCS has placed whole FFG thrust and acceleration issue as a top priority for the 1.03 Full patch, so it should be fixed very soon. :up:

Kazuaki Shimazaki II 01-03-06 12:45 PM

Quote:

Originally Posted by LuftWolf
You are probably using LWAMI 3.00b.

Yes. I hadn't exactly been planning on this kind of problem. And I hadn't tried out the frigate until after I installed both the Beta and LWAMI

Quote:

Changing the prop diameter to increase the acceleration of the FFG (as in stock 1.03b it is very slow) had the unwanted and unexpected side effect of intefering with the interface.

SCS has placed whole FFG thrust and acceleration issue as a top priority for the 1.03 Full patch, so it should be fixed very soon. :up:
Let's confirm this: So I can use the FFG again when the Full patch comes out?

LuftWolf 01-03-06 12:50 PM

Yes, the FFG should hopefully be fixed.

We discovered this problem after 3.00b was released, but for me it is still better than the sluggish FFG, and it can still be used now with some adjustment. :)

Deathblow 01-16-06 08:50 PM

Just wanted to share an interesting quirk caused by the depth driving bug...

... when emergency blowing from a depth of 2000ft the SW passes 90knots :o :-?

btw, can we get a estimate for the release of the 1.03patch?

LuftWolf 01-16-06 10:23 PM

I'd say my best guess is that the 1.03 patch will come out sometime before the 1.04 patch, although, as we can see in the case of the 1.02 patch, not necessarily. :oops: :88) :lol: :-j :rotfl:


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