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-   -   [REL] Naights Submarine Textures (interior) (https://www.subsim.com/radioroom/showthread.php?t=171658)

ingsoc84 03-30-11 03:37 AM

Quick questions.I have steel vikings interior mod...can I install yours OVER it..or should I use ONE or the OTHER? Both are very nice..I really like Steel Vikings.and also like much of what has been done here..ie.the gauges..caps..etc..my eyes are just not so good..and the ?brigher? interios is a bit easier fo rme to look at..but I do like your mod...can I use them both? or will that just cause problems..thanks!

pascal4541 03-30-11 05:45 AM

Set it after Steel Vikings :03:

BogdaNz 04-01-11 02:12 PM

just pls replace the map . why you put there whole mother asia ????
pls ony the krigsmarine grid map :03:

etheberge 04-01-11 02:30 PM

Quote:

Originally Posted by naights (Post 1624673)
Hi !!

___________

Need some help, I need some photos from: :know:

- enigma label
- old radio band display (this one of the link side of the gramophone)
- vinyl disc ( old label for the center and a good view from over)
- and photos for the radio sender near the radar ( for label and lighting indicator)

(this is for Bigred that is working on some new updates for his mod)

Is this photo useful for the enigma?

http://img198.imagevenue.com/img.php..._122_474lo.JPG

naights 04-03-11 01:12 PM

Hi:

Quote:

Originally Posted by etheberge (Post 1633527)
Is this photo useful for the enigma?

http://img198.imagevenue.com/img.php..._122_474lo.JPG

Thx, that photo is useful for BigReg, he is doing great progress.

Bye !!

NONONO 04-04-11 09:48 AM

Quote:

Originally Posted by [URL="http://www.subsim.com/radioroom/member.php?u=239334"
naights[/URL]]WORKING ON V1.2

- Submarine internal shadow maps + Lighting
- Some officers uniforms
- Custom floor + New textures
- BigRegs wogadi and some new tweaks like custom posters and labels.
- Various texture/maps FixesWORKING ON V1.2

you mod Immerses for real ambient sub.Good luck in working out.
and one more about custom posters - propaganda posters of a Reich and Kriegsmarine probably do not need to be put, it is better photos and posters of women about what in a campaign the seaman thinks of women and home, instead of about a Reich and daddy Denitse.

naights 04-06-11 03:50 PM

Hi:

Fixed more "black; dark" of Command room.

Screenshot example (look background, now is visible from near)

http://i51.tinypic.com/2h89t7r.jpg

http://i51.tinypic.com/iz9p4i.jpg

pascal4541 04-06-11 06:03 PM

:up:

naights 04-10-11 03:30 PM

Hi:

I have been trying to fix some dark parts of the radio room, but no luck, dont know what happens, maybe they are bugged because in stock game they also look "bad" (this can be "fixed" adding much more light to the sub and reducing input black, but thats not the objective of my interior mod).

http://i56.tinypic.com/2957ib7.jpg

http://i52.tinypic.com/xn84u8.jpg

stoianm 04-10-11 03:33 PM

you have only there dark parts?

naights 04-10-11 03:44 PM

Quote:

Originally Posted by stoianm (Post 1639877)
you have only there dark parts?

Hi:

What you mean? I dont undestand your question, screenshots are from stock game with no interior mods.

stoianm 04-10-11 03:47 PM

Quote:

Originally Posted by naights (Post 1639889)
Hi:

What you mean? I dont undestand your question, screenshots are from stock game with no interior mods.

I mean if in your interior you will have only these parts of the sub darker... if yes i do not think will be a problem ... i never used the radio station in game... you have nothing to folow there (no dials and no tools that you can control... as far as i know:hmmm:)... so if some parts of the radio station are darker i think it is not big deal

EDIT: ,,(this can be "fixed" adding much more light to the sub and reducing input black, but thats not the objective of my interior mod).''

TheBeast 04-11-11 12:45 AM

Radio Room is To Dark when using Red Lamp
 
Would it be possible to make the Radio Room Red Lamp light brighter?:06:

I can not read the Bearing on the Radar Bearing Wheel at night with Red Lamp as it is.
http://img718.imageshack.us/img718/5...drrredlamp.jpg

White Light Table Lamp is missing. it should be on right side of Picture. The White light is there in SH4 but not SH5.

Zedi 04-11-11 01:29 AM

Quote:

Originally Posted by naights (Post 1639875)
Hi:

I have been trying to fix some dark parts of the radio room, but no luck, dont know what happens, maybe they are bugged because in stock game they also look "bad" (this can be "fixed" adding much more light to the sub and reducing input black, but thats not the objective of my interior mod).

In stock the sub interior is pretty dark, SteelViking mod was the one that turned on the lights and had bring back to life many details that was covered by darkness. Das-Boot was dark only when the blue lights got turned on.

naights 04-11-11 09:03 AM

Hi:

Thx to BigReg (master) I have little fix for QR1 dark walls, he added EnvMappingCtrl to QR1_walls, so now I can add new reflectcube.dds to light up the walls, for now seems that the "trick" is working...

Quote:

Originally Posted by TheBeast (Post 1640154)
Would it be possible to make the Radio Room Red Lamp light brighter?

I can not read the Bearing on the Radar Bearing Wheel at night with Red Lamp as it is.


White Light Table Lamp is missing. it should be on right side of Picture. The White light is there in SH4 but not SH5.

Fow now, as I now, no way to add more light to especific Lamp.

Bye


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